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  1. #17
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    Join Date
    Aug 2011
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    Quote Originally Posted by Rydin View Post
    No... it is horrid... A menu based system that is admittedly unintuitive. How do you know the system was bad? because no one used it... everyone used Macros...
    That's not true at all. I assure you:

    ~You used the menu system to engage and initiate an attack (unless you really milked your macros and used /a)
    ~You used the menu system to /check ppl
    ~You used the menu system to access and use your food/drinks
    ~And you probably used the menu system to do your ranged attack and several abilities/spells you didn't feel like macro'n (or didn't have room for on your "Job-Specific" macro list)


    Quote Originally Posted by Rydin View Post
    ... in the video game world, YOU HAVE TO CHANGE. Going by your "If it aint broke... don't fix it" logic.. Every game would be super Mario Bros... or Pacman... or PONG....
    Back when every RPG was turn based... One man (Akihiko Matsui) said I want FF4 to use an Action time bar (ATB) instead of being turn based... You're welcome
    lol, ok, that's a BIT of an exaggeration. No one is asking that EVERYTHING that is "good enough" should be kept the same. And, I seriously doubt that Natabant wants FFXIV to be a carbon copy of XI (as I'm sure you know too).

    Granted, there were an innumerable amount of problems w/ FFXI, and I'm glad SE changed some of it up. But this action bar, the horrible party-play for exp'n, the armoury/class system, the market wards, this questing crap planned for jobs, and turning end-game content into focus on crafting rather than hard boss fights and so on...it's all awful. In this case, sorry to say, but "if it ain't broke" logic couldn't apply more.

    Quote Originally Posted by Rydin View Post
    ....I've admitted the action bar can use an overhaul.. but a nested menu is NOT the way...

    [With the action bar,] they could just run outside and click the icon on the action bar that says "Vorpal Thrust" #IJS

    I'm not saying "there's nothing better out there." In fact, someone MAY eventually design a better UI, but in the mean time, let's at least settle for what works. The "nested, unintuitive" system in FFXI, that you condescendingly referred to, is FAR superior to this abomination they call the action bar. And if anything, it's MORE intuitive. Not only does it list *all your spells/abs/ws, it actually categorizes them, so you can immediately access a specific action.

    There's nothing "intuitive" about the action bar. I can't tell you how many times I've smashed "abilities" thinking they were Weapon Skills b/c they have a tp cost associated w/ them.
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    Last edited by Khal_Drogo; 02-17-2012 at 06:54 AM. Reason: Quote Adjustment