sam and nin dos diffrence is about 800, sometimes 700..
TA in an ideal setting, if the group is well played is about 800..
even if TA can be a it betercat times, so can the sam burst in on certain phases or adds be better..
sam and nin dos diffrence is about 800, sometimes 700..
TA in an ideal setting, if the group is well played is about 800..
even if TA can be a it betercat times, so can the sam burst in on certain phases or adds be better..
The main thing about Ninja is not TA..... its Smoke screen on (bard/healer) as well it allow the tank to stay on dps stance more often and without the use of emity combo because emity combo is a dps lost
and lets not forget Shadewalker it allow the user to generate 80% of the emity to the tank which provide even more aggro allowing the tank to start its opener without been on tank stance
combine that and you will have a TA+Smokescreen+ Shadewalker and you will have a huge dps difference
Samurai will never replace ninja EVER
true, totally forgot shadewalker/smokebomb that influences the overall dps (usually the tanks dps)The main thing about Ninja is not TA..... its Smoke screen on (bard/healer) as well it allow the tank to stay on dps stance more often and without the use of emity combo because emity combo is a dps lost
and lets not forget Shadewalker it allow the user to generate 80% of the emity to the tank which provide even more aggro allowing the tank to start its opener without been on tank stance
combine that and you will have a TA+Smokescreen+ Shadewalker and you will have a huge dps difference
Samurai will never replace ninja EVER
that aside, drg & nin rdps and sam's dps difference are very close
a top sam schould still out dps a nin vy ca. 800 and a drg by 600 about..
even if the sam lacks a bit on the sustained dps numbers, its aoe and burst can be more usfull in certain phases (burn down seperate adds or nails).., making up for the lose..
put a sam in a drg, mch, brd... or nin, mch brd comp, and the sam should get near 900 more than a nin (if the all are doing top)
but sam is still not ideal in all fights, but in some it can use its burst or aoe advantage and make up for the difference.. (in edit 4.4 sam might finally be the missing gap to filling in whats needed for all fights for world speed kills, not only replacing mch)
aside of world fastest speed kills, the diffrence is very small.., but there sam needs to get a possible spot too (just if sam does fully get the spot, sam will be too overplayed: as one of highest dps, also used in speedkill metas and "easy" to play)
Last edited by Shiroe; 09-05-2018 at 11:44 PM.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.