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Thread: Samurai?

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  1. #1
    Player
    Megguido's Avatar
    Join Date
    Jul 2017
    Posts
    145
    Character
    Minati Illu
    World
    Cerberus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Zerathor View Post
    Sam can do alright, but its in a similar position to blm: be really damn good at the job, or don't do it.

    Other dps jobs have at least some kind of utility to bring to the table, in case they aren't extremely good at damage so they're given a bit of leeway. As a pure dps job that brings nothing unique to the table however, you NEED to be ahead of everyone (and by a good margin), or they will notice you fast.
    I kinda agree with that. If you're not playing SAM or BLM well enough, you don't have the utility to still help people.
    Though very few jobs can bring something to the table while they suck, and I'm mostly thinking about BRD, which brings great utility other than a damage boost (Minne for insane Deployed Adlos, Mana song for healers...). A shitty NIN won't bring personal DPS nor raid DPS because if they can't play the job properly they might be also using TA, Shadewalker and Smokescreen badly.

    NIN's DPS + TA is barely above a SAM's personal DPS (SAM is 600-800 DPS above NIN, depending on performance and at equal percentile). What makes NIN so good imo is Smokescreen and Shadewalker. Those two give a lot of leeway to us tanks in very healing heavy fights, so the WHM isn't taking hate.

    Hardcore statics favor NIN over SAM for good reasons, because NIN allows for better levels of optimization (raid buffs synchro, less aggro combos on tank side). My concern is about all the statics being adamant about the fact that a NIN is required, where a samurai would be as valuable as a ninja in a "casual/midcore" environment.
    (1)
    Last edited by Megguido; 09-05-2018 at 03:35 PM.

  2. #2
    Player
    Satarn's Avatar
    Join Date
    Jul 2016
    Posts
    522
    Character
    K'rheya Tia
    World
    Odin
    Main Class
    Gunbreaker Lv 90
    I agree that a bad player behind a utility-rich job can be just as bad as a poor selfish-dps. That TA isn't really worth much if it's used all over the place or even not at all.

    The main issue with SAM and BLM both, isn't even their literal rdps contribution. SE could buff their pdps so high that it would actually outweigh all the utility other jobs provide, granting them a place in the speedkill meta, but they would still simply be less "fun" to have in your group. It's kind of subjective obviously, but for the majority of players, doing high dps feels good. Big part of enjoyment in raiding is trying to optimize, striving to improve so that you can land those highest percentiles and that simply can't happen if you lack raid buffs other parties have. Of course good players will do well in any composition, but there is always the fact that you could do better if only you had that one buff.
    (1)

  3. #3
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    871
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    if its going for world fastest Speedkill meta, than sam is still a bit behind nin and drg..(aside of maybe some sam friendly fights, where sam's burst or/and aoe comes into account)

    for "normal" speed kill farming / meta, sam is just as good as nin or drg, dps is very close...hence in most speed kills (but meta there is often abused to get personal buffs for good personal dps fflogs)
    (0)
    Last edited by Shiroe; 09-05-2018 at 11:48 PM.

  4. #4
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    Well, we got more damage on our base combos and an increase to Enpi plus mild Yaten change. I use Yaten quite a bit to avoid AoEs and then Enpi/dash, but it still has the problem with interrupting combos.
    (0)

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