Quote Originally Posted by HyoMinPark View Post
I think better questions are:
1. Why not inform the playerbase of this rotating schedule beforehand instead of leading them all to believe that the event was bugged at the start?
2. Why not have the Rising Recruiter spawn during actual Prime Time timeslots so that more people could participate instead of at midnight during a particular region?
3. For regions with multiple time zones (e.g., NA), why was the first spawn only limited to 3 hours—sure, it was 9pm to 12am for PST, but it was 12am to 3am EST (and an hour behind that for CST)? Did EU only have a 3-hour spawn period? I know of the time when it spawned, but how long was it up for? And what of JP? Last I had checked (around 8pm CST last night), they were still trying to figure out if the NPC had to be spawned a la a Pagos NM.
4. Why not, if they were insistent on a rotating schedule, also have said schedules posted for each region so that players could attempt to find the free time to participate?

My concern now is, are they going to be the same window each night of the event, because at least then I can try to get them done during the weekends (even though I really shouldn’t mess up my sleep schedule now that I have to actually get up for stuff during the week); or is the spawn going to continue to be completely random and surprise players? Because, if it’s the former, I still don’t like it, but it’s at least somewhat manageable for me. If it’s the latter, then what on earth were they even thinking? Despite how much I play this game, I don’t actually have time to be on it 24/7 waiting for an event vendor (on each of my 6 active characters either).
To that I would add :
How come the translation differed from the different clients, and none of them provided a clear explanation ?