Quote Originally Posted by ChiefCurrahee View Post
You're not looking at the big picture. In order for the game to have enjoyable lasting content, fundamental aspects such as combat, armory and UI changes had to be made first. They could have put in all the content under the sun in the launch version of XIV, but it would have been ruined by the crap UI, the crap battle system and the convoluted armory system.
If anyone wants to argue against this, you can also take it up with Yoshi cause he said it himself:

http://lodestone.finalfantasyxiv.com...98e4034b898102

Quote Originally Posted by Yoshi P
The issue that players would first like to see addressed is a general lack of game content, followed by changes to the battle system. Looking further, it seems that the type of content most strongly desired is quests and miniquests, accounting for about 40% of the responses. The auction house has also made a solid showing among the responses, no doubt due in part to the fact that, as previously mentioned, many of the pollees are or were FFXI players. My initial reaction was to interpret this as players stating that they want more adventures in Eorzea! More gil and loot!

In line with this, I believe that significant changes to the battle system are necessary to create a style of combat that lends itself to the enjoyment of quests and miniquests. Following that logic one step further, it is equally necessary to bring about significant changes to the user interface to create a UI that lends itself to the enjoyment of the battle system. After all, there is no point in making thorough improvements to battle if the response and usability of the interface isn't capable of conveying those improvements to players.