Quote Originally Posted by Zyneste View Post
Yeah to me thats where I disagree.

I don't think of Role skills as choices or that they are separate from your job or that they belong to one job (provoke as your example.) All role skills belong to each class that can obtain them. Just because PLD could use provoke before, doesnt make it any less a warrior or dark knight skill.

They are simply skills that all classes having their respective roles have access to. A common bond between them. They don't need to be different. The difference between them is how they interact within the toolkit.
The ambiguity of the term 'role skills' is a big reason why I say to just do away with it. There is no reason to think of role skills as choices when there is already little choice in which you take.

I am one to think that it is the animation, not the skill itself that is exclusive. The animation on a skill like Rampart is clearly a PLD skill. Let's say they used the animation for Shadow Wall for rampart instead. Think of how this alone strips DRK of its identity. That in mind, how do you think many PLDs felt? Why are they the red-headed step child? What did they do? Especially considering many thought of them as utter schite in 3.0. They're in a good place now, but I would have hated to be a PLD main last summer. But WARs and DRKS still have to equip a skill making them look like PLDs when mitigating DMG. Yay? :/

I don't know. I might be alone here, but I rather enjoy job diversity and believe a good part of that is obtainable through unique animations. Think if LB3s across the board. Each of them, despite doing the exact same thing for their respective role give unique animations that really make them feel separate.