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  1. #1
    Player
    KaldeaSahaline's Avatar
    Join Date
    Apr 2014
    Posts
    439
    Character
    Kaldea Sahaline
    World
    Behemoth
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Jhett_Magnum View Post
    :Attention: READ FIRST
    If you are fine with the current system I respect your decision.
    Rather than discredit the thread let’s work together to evolve the battle system and Materia.

    Alright so first off this is just a rough outline on how I’d like Materia to be changed for 5.0. That being said I’d ask that if you strongly feel a certain way about something but some one already posted a similar idea simply like the comment. We’ll use majority vote on what’s added or taken away based on most liked comment.)
    I know you didn't want me to discredit the thread, but nearly (if not every) single example you provided would do nothing to change gameplay. They're all just passive modifiers which leads to just the same nonsense we have now.

    Materia should be a gameplay changing system. Yeah I know people will say math this, math that, but you can design it to work, it's just challenging.

    Honestly, I'd rather see the devs make jobs have more specific niches, and let Materia be a system to fill gaps in the kit for various content forms, while simultaneously improving chosen aspects.

    For PLD:

    Here are some examples of how Materia could impact the PLD's Shield Lob skill.
    • Hit additional targets (if X number are hit do Y effect).
    • Hit a target past X yalm - allow combo ender/oGCD to be used for free
    • Increase move speed after hitting target (for on demand burst mobility)
    • Enemies hit are pulled towards you

    Then you assign different colored materia to effects and have different gear come with different number and colors of sockets. For instance maybe throughput effects are considered Red materia so you're limited to how many you can have.

    The idea would be that you could socket different materia for different effects and they'd even synergize with each other.

    Like you could equip the materia that enables the oGCD/combo ender if further than X yalm, and the one that pulls towards you and boom you have a shield lob that has 2 new effects on that work in tandem.
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    Last edited by KaldeaSahaline; 08-24-2018 at 02:46 AM.