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  1. #31
    Player
    NotOliverB's Avatar
    Join Date
    Nov 2017
    Posts
    69
    Character
    Y'mhitra Cat
    World
    Gilgamesh
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Luna-M View Post
    No clue what you mean then if I ask someone in this thread if they prefer this or old system. I had no issue with either.
    I'll make a breakdown for you:

    Pre 4.1

    Basic requirement: Rank 6 FC / lvl 50 player with Second Lieutenant
    New buyers can purchase a plot on sight.
    No limit of FC houses per account.
    No limit of personal houses per account.
    Players can trade FC houses.
    Players can sell personal plots.

    Post 4.1
    Basic requirement: Rank 6 FC / lvl 50 player with Second Lieutenant
    New buyers cannot purchase a plot on sight
    No limit of FC houses per account.
    1 personal house per account.
    Players can trade FC houses.
    Players can sell personal plots through relocation.

    I underlined the only things that have changed with this new system.

    The second change is essentially worthless as it is easier to acquire a rank 6 FC than leveling to 50, saves you a jump potion I guess.

    The first one is directly punishing new buyers because they are forced to camp a specific plot for hours, if not days. All this time wasted when they could have made something more productive; such as acquiring gil through gathering/crafting/doing maps/etc.

    Now let's got back to what you've said:

    Quote Originally Posted by Luna-M View Post
    I'm sorry you couldn't get your house but would you prefer the old system where hoarder buy all available plots, possible with claim bots and sell them outside of the game for 10-100x the worth?
    First of, there's no such thing as hoarders who purchase all available plots. Even when housing came out, there were still plenty of plots available. Their might be notable resellers on specific servers, but few people actually maintain more than 30 plots. In the grand scheme of things, it's a drop in the sea.

    Second, "claim bots" did not exist pre 4.1. It is only now that you can see players with their status set to busy using a mouse/keyboard macro to spam the placard of an empty plot.

    Third, there's never been a single house sold for 100x times it's worth. Do the math, you'll see why your statement is ludicrous.
    (0)

  2. #32
    Player Miles_Maelstrom's Avatar
    Join Date
    Aug 2013
    Location
    Idylshire
    Posts
    448
    Character
    Miles Maelstrom
    World
    Gilgamesh
    Main Class
    Scholar Lv 80
    Quote Originally Posted by NotOliverB View Post
    I'll make a breakdown for you:

    Pre 4.1

    Basic requirement: Rank 6 FC / lvl 50 player with Second Lieutenant
    New buyers can purchase a plot on sight.
    No limit of FC houses per account.
    No limit of personal houses per account.
    Players can trade FC houses.
    Players can sell personal plots.

    Post 4.1
    Basic requirement: Rank 6 FC / lvl 50 player with Second Lieutenant
    New buyers cannot purchase a plot on sight
    No limit of FC houses per account.
    1 personal house per account.
    Players can trade FC houses.
    Players can sell personal plots through relocation.

    I underlined the only things that have changed with this new system.

    The second change is essentially worthless as it is easier to acquire a rank 6 FC than leveling to 50, saves you a jump potion I guess.

    The first one is directly punishing new buyers because they are forced to camp a specific plot for hours, if not days. All this time wasted when they could have made something more productive; such as acquiring gil through gathering/crafting/doing maps/etc.

    Now let's got back to what you've said:



    First of, there's no such thing as hoarders who purchase all available plots. Even when housing came out, there were still plenty of plots available. Their might be notable resellers on specific servers, but few people actually maintain more than 30 plots. In the grand scheme of things, it's a drop in the sea.

    Second, "claim bots" did not exist pre 4.1. It is only now that you can see players with their status set to busy using a mouse/keyboard macro to spam the placard of an empty plot.

    Third, there's never been a single house sold for 100x times it's worth. Do the math, you'll see why your statement is ludicrous.
    I would take anything this guy says with extreme skepticism. He's probably being disingenuous, he is a major part of the problem. MEW owns at least half a ward on Gilgamesh, all with owning players named after the plots location. Something is not right about whatever he is doing.
    (11)

  3. #33
    Player

    Join Date
    Nov 2016
    Posts
    226
    I wish when property becomes available it would go into a lottery system. Players would apply for a chance and then go mind their business/have fun in the game until it's time for the drawing. If they win, they can purchase the land. If they lose, they go about your business until another plot becomes available and their try your luck again.
    (1)

  4. #34
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Bahati View Post
    I wish when property becomes available it would go into a lottery system. Players would apply for a chance and then go mind their business/have fun in the game until it's time for the drawing. If they win, they can purchase the land. If they lose, they go about your business until another plot becomes available and their try your luck again.
    So you want to replace one type of lottery with another?

    Spam clicking a placard is also lottery if you're competing with other players. With your lottery idea you would actually have more competition because participation would be near zero effort. Players would have nothing to lose by participating so even those who are pretty indifferent about having a house would enter.

    I understand you don't want to spam click a placard. I hate that this is a thing. But your idea would not be a fix at all. It would be replacing one rng system with another.

    Honestly instanced housing is the way to go to truly solve the housing issues for every server with equal success. The changes since 4.2 and HW have helped most servers a great deal but large hubs like Balmung have long outgrown the wards. I hope SE present a legitimate solution in the next expansion.
    (2)

  5. #35
    Player
    NotOliverB's Avatar
    Join Date
    Nov 2017
    Posts
    69
    Character
    Y'mhitra Cat
    World
    Gilgamesh
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Miles_Maelstrom View Post
    I would take anything this guy says with extreme skepticism. He's probably being disingenuous, he is a major part of the problem. MEW owns at least half a ward on Gilgamesh, all with owning players named after the plots location. Something is not right about whatever he is doing.
    Ah yes, I'm obviously the person preventing every new home buyers to acquire a plot by enforcing some hidden timer.

    How evil...
    (0)

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