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  1. #1
    Player
    Vnolan's Avatar
    Join Date
    Feb 2016
    Posts
    453
    Character
    Vyncent Nolan
    World
    Gilgamesh
    Main Class
    Astrologian Lv 100

    Secondary Spawn Condition for Pagos NMs

    A random mob of another species needs to be killed, in addition to a number of mobs of a set species.

    Mobs other than those usually associated with NMs are required in addition to the usual mobs

    Source:
    1. Six hours into an instance, one small group was doing crabs, another was doing worms. There were about 15 people total in the instance. I killed about two to three Zombie Wyverns and the worm spawned and after it was the crab king. Neither had spawned in the six hours prior.

    2. After I was the only one left in the instance, I spawned King Igloo after killing a single Mirror Knight. King Igloo was off cooldown for a while. I let King Igloo expire. I was going to attempt to spawn Anapos with random mobs, but decided to wait a minute after Igloo in case it was blocking another NM. In that minute, the billygoat NM spawned.

    3. New instance with few players. I killed 26 water sprites and switched to Matamata. Anapos spawned within three kills.

    All spawns were as the mob died. The theory makes much sense where Cassie spawns are concernced: Cassie wouldn't spawn because the other mob wasn't being killed. How many groups kill Chimera or Griffins?

    The community can compare data to determine further specifics.

    Edit:
    Here is a vid of #2: https://gfycat.com/BrownCandidAtlanticspadefish
    There is a 90 second gap between mob kills

    Here is a vid of similar situation to #3: https://gfycat.com/SlightOpenAzurevase
    In this one, there are only four other players in the instance and they weren't killing anything.

    Going to refine it to: Mobs other than those usually associated with NMs are required in addition to the usual mobs

    Wild speculation/ no proof for the following: The lvl and possibly the element of these additional mobs play a part in how much a kill will contribute to progressing a spawn. I doubt it's just a number of mobs or you could have 35s clearing the lvl 20 mobs and spawn NMs faster.

    It looks like the first NM to spawn in an instance is easier than the ones that follow, and there are frequent back-to-back NM spawns, where the second one spawns within a minute of the first dying.

    I'm thinking there is some kind of priority system and possibly a reset of progress after NMs spawn.

    I wouldn't bother with Cassie until more specifics are determined, but you should be able to increase chances of a spawn by (speculation):
    1. Entering a fresh instance
    2. Having a party or two focus on other high lvl mobs in the area while the main group does Morbols, or assist with Morbols to start and branch off
    3. Having everyone else in the instance ignore NM mobs so they don't accidentally spawn one

    Ash Dragon: https://gfycat.com/UntimelyMealyBaboon
    1/144, didn't start killing demons until a few minutes after the 2hr cd was up. Spawned within 10 kills. Compare how it spawns to the other two clips linked
    (6)
    Last edited by Vnolan; 08-25-2018 at 05:15 AM.

  2. #2
    Player
    Malzian's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,223
    Character
    Kylrin Arresard
    World
    Behemoth
    Main Class
    Bard Lv 90
    Quote Originally Posted by Vnolan View Post
    A random mob of another species needs to be killed, in addition to a number of mobs of a set species.

    Source:
    1. Six hours into an instance, one small group was doing crabs, another was doing worms. There were about 15 people total in the instance. I killed about two to three Zombie Wyverns and the worm spawned and after it was the crab king. Neither had spawned in the six hours prior.

    2. After I was the only one left in the instance, I spawned King Igloo after killing a single Mirror Knight. King Igloo was off cooldown for a while. I let King Igloo expire. I was going to attempt to spawn Anapos with random mobs, but decided to wait a minute after Igloo in case it was blocking another NM. In that minute, the billygoat NM spawned.

    3. New instance with few players. I killed 26 water sprites and switched to Matamata. Anapos spawned within three kills.

    All spawns were as the mob died. The theory makes much sense where Cassie spawns are concernced: Cassie wouldn't spawn because the other mob wasn't being killed. How many groups kill Chimera or Griffins?

    The community can compare data to determine further specifics.
    Correlation != Causation
    (1)
    The sum of all hunt arguments over early pullers: http://goo.gl/IFT9IE

  3. #3
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Malzian View Post
    Correlation != Causation
    Although this is true, we do have one fact, NMs aren't spawning when their condition is met, so something is preventing spawn.
    (1)

  4. #4
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    Quote Originally Posted by Malzian View Post
    Correlation != Causation
    Sure but it can be worth exploring theories and testing many times to gather data.
    (1)

  5. #5
    Player
    Malzian's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,223
    Character
    Kylrin Arresard
    World
    Behemoth
    Main Class
    Bard Lv 90
    Quote Originally Posted by alimdia View Post
    Although this is true, we do have one fact, NMs aren't spawning when their condition is met, so something is preventing spawn.
    I figure it's more like hunt spawning, where fulfilling the condition doesn't always spawn the monster immediately, there may be some built in randomness that keeps them from spawning or there could be other things such as weather that contribute to it. I'm just saying that one must be mindful of claiming a causal link due to "A happening when I do B". I actually believe the source of "this spawns that" in Eureka comes from datamining more than direct evidence, otherwise there would be no way that a tracker with spawn monsters would have been available the second day the content was live.

    Quote Originally Posted by Rufalus View Post
    Sure but it can be worth exploring theories and testing many times to gather data.
    Yes, exploring theories is fine, but the initial post was stated as "you must kill this additional monster for this NM to spawn because I had this anecdotal experience where it happened that way." It's fine to post the hypothesis as such, but you can't claim it as truth until it has been rigorously verified.
    (0)
    The sum of all hunt arguments over early pullers: http://goo.gl/IFT9IE

  6. #6
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    Quote Originally Posted by Malzian View Post
    Yes, exploring theories is fine, but the initial post was stated as "you must kill this additional monster for this NM to spawn because I had this anecdotal experience where it happened that way." It's fine to post the hypothesis as such, but you can't claim it as truth until it has been rigorously verified.
    I think they are being misquoted, it was just the anecdote and then they used the word 'theory', didn't state as fact. I'm reading it as proposing something to be verified.
    (1)

  7. #7
    Player
    LeoLupinos's Avatar
    Join Date
    Jun 2017
    Location
    Ul'dah
    Posts
    547
    Character
    Leo Lupinos
    World
    Behemoth
    Main Class
    Dark Knight Lv 90
    Interesting. I had a similar feeling when killing non-NM spawner monsters.
    (0)

  8. #8
    Player
    hynaku's Avatar
    Join Date
    Mar 2015
    Location
    New Gridania
    Posts
    2,798
    Character
    Inglis Eucus
    World
    Cuchulainn
    Main Class
    Reaper Lv 100
    That explain why never seen Cassie ever spawn. No one ever kills griffins by the morbols. Last time tried to spawn Cassie in new instance we killed over 600 morbols and never spawned.
    (1)

  9. #9
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Probably a coincidence, but a group I was in was chaining Puk's, while there was another group chaining Yukinko's. An instance I was in before was mass killing Yukinko's and the NM never spawned, whereas in this one it spawned roughly after my group got a chain of 30 on them (unsure if anyone killed the walrus mobs).

    Same group was also chain killing those Demon things that spawn Taxim, but he never spawned throughout the night. Next night, though, he spawned (after Anapos died). Maybe you also need to kill the Mantis mobs, or he spawns after that NM? /shrug
    (0)

  10. #10
    Player
    NessaWyvern's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,920
    Character
    Nessa Goddessly
    World
    Ravana
    Main Class
    Conjurer Lv 96
    I did find it really weird that when my group was doing bunnies, 2 NMs suddenly spawned at once right after the bunny fate ended. It could just be coincidence, or maybe there really is a hidden algorithm that spawns NMs if things other than the NM spawning mobs are being killed.
    (0)

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