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  1. #71
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by mordaria View Post
    It's disgustingly sad that this is what you want from a game ..afk..return..afk...sickening.sad and pathetic..both on players that begged and also SE FOR ONCE AGAIN just handing everything on a silver platter if the tears roll..you all could have been 35 and have a weapon it's called put effort in and earn it
    I doubt that people were asking for the train to come back because they wanted to afk, but because they wanted something at least slightly fun and intresting to happen within this mindnumbingly boring content.

    Chain killing mobs has two main problems for me: Its boring/not fun AND it feels extremly unrewarding, given how little you gain from it (exp, light) and how much you need.
    Without the challenge log, an hour of mob chaining makes me feel like I got nothing for that and wasted that hour. NMs were a great thing to combat that in Anemos, because you got all those "mini"-goals on your way to reach your main one.

    I dont need my weapon handed to me on a silver plate - I completed 3 relics from ARR-start to HW-finish, cleared some Savage, got both freaking Yokai-mounts, I even played PvP when queuetimes were up to 2h+ and got my rank to 50 back then.
    But what I need is something to keep me engaged in this content. Chaining mobs isnt doing the trick. I need to leave Eureka with a feeling off "I really made some progress today and got something out of it!" Even if that something is just a tone of lootboxes.

    My boyfriend and I hated Eureka and only went into Anemos once they added the challenge log. As soon as our levels were high enough we joined the train and spend a lot more time in Eureka than we expected, because of the classic "Just one more episode!"-feeling - in this case thats obviously "Just this next NM! Numbers is up again in 10 minutes, we can wait that long!"
    We actively helped spawning most NMs and having the boss appear was always a nice reward for slaughtering all those things.

    I dont want to afk in Pagos - right now I dont want to go in there at all though.
    I dont need stuff handed to me, I need stuff to feel rewarding and they tanked that on so many levels: Slow progression, weapons that are outdated, less "cheap" rewards like lootboxes, depending on your job not only an outdated, but also ugly weapon (I main a paladin...)
    In its current state, Pagos is not only not fun, but also not rewarding. Fixing NMs is a step in the right direction.
    (12)
    Last edited by Vidu; 08-21-2018 at 09:11 PM.

  2. #72
    Player
    AngelyLowell's Avatar
    Join Date
    Aug 2016
    Posts
    191
    Character
    Angely Moonlight
    World
    Behemoth
    Main Class
    Dark Knight Lv 90
    I think the most important think here is that S-E is listening.

    They are probably very busy doing adjustments for 4.4. So I really thank SE for made these adjustments now and hope they listem even more for next Eureka have some of suggestions the community gave.
    (2)

  3. #73
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Quote Originally Posted by AngelyLowell View Post
    I think the most important think here is that S-E is listening.
    Sadly, that's debatable. Because a lot of the criticisms that came up for Pagos were already there in Anemos. And what did they do? Took away the train which made Anemos bearable, then doubled down on what everyone complained about originally until they realized that made very few people run the content, and now they're backpedaling.
    You might be right about them listening, but the question is what are they hearing, and what are they going to do about it. I think that's what most people are concerned about right now, as well as what it means moving forward. Because especially when you take into consideration Pagos was a manifestation of what everyone were vocal about in Anemos, that's really not a good sign.
    (11)

  4. #74
    Player
    Ash_'s Avatar
    Join Date
    Jul 2015
    Posts
    275
    Character
    Ash Arkwright
    World
    Asura
    Main Class
    Rogue Lv 100
    450k from the goat NM, and 1/8th bar of light (maybe a little more?). Not complaining.

    To the people who rushed to 35, I say put your health 1st in future; the grind was not healthy, especially to max out so fast and early.
    (4)

  5. #75
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by mordaria View Post
    It's disgustingly sad that this is what you want from a game ..afk..return..afk...sickening.sad and pathetic..both on players that begged and also SE FOR ONCE AGAIN just handing everything on a silver platter if the tears roll..you all could have been 35 and have a weapon it's called put effort in and earn it
    How very DARE players not like chain mobs! I for one am physically ill because once again Square Enix has decided to let those INSIGNIFICANT WRETCHES play the train again!

    There's no room in MY Eureka for varying playstyles so I can find people who like chain mobs over the train and play in peace away from them.
    (5)

  6. #76
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Dualgunner View Post
    How very DARE players not like chain mobs! I for one am physically ill because once again Square Enix has decided to let those INSIGNIFICANT WRETCHES play the train again!

    There's no room in MY Eureka for varying playstyles so I can find people who like chain mobs over the train and play in peace away from them.
    There is no such thing as varying playstyles in this type of content. People will find the most efficient way of grinding and stick with it. I agree with them that I rather not see a train, but because that Pagos was poorly designed that I would take that over what is was before. All of this in general just shows that there is a major split in people who enjoy this FFXI like content and who doesn't. When SE decides to try content like this again, they need to create it so it stays consistent with the rules of philosophy of FFXIV while bringing a fun open world experience. It is hard to do since FFXIV isn't built initially for this type of content. When you go into Pagos, you feel like you are playing a different game with FFXIV's systems.
    (4)

  7. #77
    Player
    Mahrze's Avatar
    Join Date
    Jun 2017
    Location
    Ul'dah
    Posts
    796
    Character
    Mahrze Crossner
    World
    Jenova
    Main Class
    Monk Lv 80
    Quote Originally Posted by mordaria View Post
    It's disgustingly sad that this is what you want from a game ..afk..return..afk...sickening.sad and pathetic..both on players that begged and also SE FOR ONCE AGAIN just handing everything on a silver platter if the tears roll..you all could have been 35 and have a weapon it's called put effort in and earn it
    Its always both sides who fall into hyperbole. Its all for content that'll be dead by Sept 19, if not earlier.

    Quote Originally Posted by Velhart View Post
    When you go into Pagos, you feel like you are playing a different game with FFXIV's systems.
    That was kind of their goal, but gaming pantheon forbid anything different than that FFXIV already does cuz <insert reason here>
    (0)
    Last edited by Mahrze; 08-21-2018 at 10:09 PM.
    If you say so.

  8. #78
    Player
    Mysteltain's Avatar
    Join Date
    Aug 2013
    Posts
    847
    Character
    Robin Icebrand
    World
    Midgardsormr
    Main Class
    Alchemist Lv 80
    From what I experienced last night, this won't be the same train as Anemos. In about an hour only 4 NMs spwwned: Ash Dragon after five minutes, Hecteyes after 20 minutes, the bull after about 40 minutes, and the snowman after nearly an hour. Other NMs were being worked on for that entire hour but did not spawn, even when time and/or weather conditions synced up for them to spawn. We were also clearing both bunny FATEs pretty often.

    As obnoxious as people were being about the train in shout-chat, most level headed folks were in agreement that chaining and NM spawning is still the most efficient method to leveling up. All this did was make leveling easier by buffing NM xp by about 3x. The train will still be boring, but there will likely remain exp-chain and challenge log groups.
    (1)

  9. #79
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Velhart View Post
    There is no such thing as varying playstyles in this type of content. People will find the most efficient way of grinding and stick with it. I agree with them that I rather not see a train, but because that Pagos was poorly designed that I would take that over what is was before. All of this in general just shows that there is a major split in people who enjoy this FFXI like content and who doesn't. When SE decides to try content like this again, they need to create it so it stays consistent with the rules of philosophy of FFXIV while bringing a fun open world experience. It is hard to do since FFXIV isn't built initially for this type of content. When you go into Pagos, you feel like you are playing a different game with FFXIV's systems.
    Endless chain mobbing doesn't work in 14 like it does in 11. The apm for 14 is too high and there's no time for any socializing during it because of that. The train allowed for socializing through whole zones.

    And yes, you're more likely to find people wanting the train than the chain. That's probably the reason they brought the train back. But if you want to chain, you can still chain.
    (3)

  10. #80
    Player
    AngelyLowell's Avatar
    Join Date
    Aug 2016
    Posts
    191
    Character
    Angely Moonlight
    World
    Behemoth
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by BillyKaplan View Post
    Sadly, that's debatable. Because a lot of the criticisms that came up for Pagos were already there in Anemos. And what did they do? Took away the train which made Anemos bearable, then doubled down on what everyone complained about originally until they realized that made very few people run the content, and now they're backpedaling.
    You might be right about them listening, but the question is what are they hearing, and what are they going to do about it. I think that's what most people are concerned about right now, as well as what it means moving forward. Because especially when you take into consideration Pagos was a manifestation of what everyone were vocal about in Anemos, that's really not a good sign.
    That is a really good point. In various cases, SE had show us that she don't hear right, and make a lot of mistakes, and Pagos is, indeed, a good example of it.
    (0)

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