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  1. #11
    Player
    Aster_E's Avatar
    Join Date
    Apr 2017
    Posts
    601
    Character
    Aster Enelysion
    World
    Gilgamesh
    Main Class
    Bard Lv 70
    Quote Originally Posted by Nixxe View Post
    Unless they buff the light gains from NMs, you won't escape the chain by running the train.
    A lot of people aren't going to care, especially when NMs at least give a constant amount of light instead of waiting for chance. Better light would be great, it would be fantastic for those of us with all fifteen relics to do, but that nerf/buff won't come until 4.5, most likely.
    (0)

  2. #12
    Player
    Jxnibbles's Avatar
    Join Date
    Jul 2015
    Posts
    304
    Character
    Aimori Duciel
    World
    Gilgamesh
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by HyoMinPark View Post
    According to the JP notes, they did address the issue where SMN pets killing a mob broke the EXP chain. I’m hoping this also applies to other “pets” as well (e.g., MCH turrets).

    The rest of that, no. There were no adjustments mentioned about timers, HP, Party Level Sync, or Drop Rates.
    Well that is a shame. It helps people who are lower level but since I am done I guess I have no reason to go back in. I will just wait till belt is cheap and buy it.
    (0)

  3. #13
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Jxnibbles View Post
    Well that is a shame. It helps people who are lower level but since I am capped bleh.
    Agreed. Sadly, if we were to see Party Level Sync, I doubt we’d see it until the third installment at the earliest. :/
    (1)
    Sage | Astrologian | Dancer

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    Hyomin Park#0055

  4. #14
    Player
    Kaisha's Avatar
    Join Date
    Sep 2013
    Posts
    361
    Character
    Kaishen Commodore
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    I'd rather they just increase the XP bonus as the chain towards 30 increases so I can sit at a camp comfortably with others for an hour, instead of dancing all around the zone and watching people afk instead of contribute towards spawning/killing the NM.
    (3)

  5. #15
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Kaisha View Post
    I'd rather they just increase the XP bonus as the chain towards 30 increases so I can sit at a camp comfortably with others for an hour, instead of dancing all around the zone and watching people afk instead of contribute towards spawning/killing the NM.
    I’d much rather them implement options for people that don’t want to chain mobs—not including the NM Train, but other things like Daily Quests. AFKers will always be an issue; you can’t stop that. But what they did with Pagos in attempting to force mob chaining was not the answer. Instead, it just made people not even participate in the content at all.
    (19)
    Sage | Astrologian | Dancer

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    Hyomin Park#0055

  6. #16
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    They say they don't like the train but then do something that effectively brings it back.

    Instead of buffing mob exp, extending out the chain amounts, bringing in daily quests, battle leves. . .

    All sorts of fixes and they choose the laziest one.
    (7)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  7. #17
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Deceptus View Post
    They say they don't like the train but then do something that effectively brings it back.

    Instead of buffing mob exp, extending out the chain amounts, bringing in daily quests, battle leves. . .

    All sorts of fixes and they choose the laziest one.
    Probably because they're desperate. This speaks volumes to how unpopular Pagos was. They're basically saying, "Yield! We yield! Please do the content!!"
    (25)

  8. #18
    Player
    Aster_E's Avatar
    Join Date
    Apr 2017
    Posts
    601
    Character
    Aster Enelysion
    World
    Gilgamesh
    Main Class
    Bard Lv 70
    Quote Originally Posted by Deceptus View Post
    They say they don't like the train but then do something that effectively brings it back.

    Instead of buffing mob exp, extending out the chain amounts, bringing in daily quests, battle leves. . .

    All sorts of fixes and they choose the laziest one.
    Yeah, they realized their "fix" didn't work; in fact it backfired. So now they are probably looking at the next Eureka and asking themselves what they can do that's actually different.

    As a number of us seem to agree with, one possibility is the implementation of daily quests inside the instance, so people have options.
    (8)

  9. #19
    Player
    RareItems's Avatar
    Join Date
    Apr 2012
    Posts
    608
    Character
    Elise Hamilton
    World
    Balmung
    Main Class
    Arcanist Lv 100
    Good Job SE .
    (0)

  10. #20
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Full list of fixes implemented specifically to Pagos:

    Quote Originally Posted by Patch 4.36 Hotfixes 2018.08.20
    ■ The following changes have been made to The Forbidden Land, Eureka Pagos.
    ・The experience points gained from defeating notorious monsters have been increased.
    ・The number of monsters required to be defeated in order for a notorious monster to appear has been lowered.

    ■The following issues have been addressed.
    ・In The Forbidden Land, Eureka Pagos, elemental experience points would not be obtained if a monster was defeated by a pet’s attack.
    ・In The Forbidden Land, Eureka Pagos, the Withered Sankchinni’s “Fluid Strike” would be canceled while casting.
    ・In The Forbidden Land, Eureka Pagos, the monster “Pagos Anubys” was resistant to the Sleep status.
    ・In The Forbidden Land, Eureka Pagos, the progression status of the “Brothers” FATE may not have displayed properly under Duty Information.

    Source: https://na.finalfantasyxiv.com/lodes...8707b9b372ff96
    (0)
    Sage | Astrologian | Dancer

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    Hyomin Park#0055

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