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  1. #1
    Player
    Aster_E's Avatar
    Join Date
    Apr 2017
    Posts
    601
    Character
    Aster Enelysion
    World
    Gilgamesh
    Main Class
    Bard Lv 70
    Quote Originally Posted by Rizon View Post
    English patch notes are up. After a careful reading of them I do not see where they really fixed anything in Pagos. Just because they made some MINOR adjustments to NM spawn requirements and the Exp rewarded does not mean that the train is back. I did not see any adjustments to the amount of light acquired. Nor was there any adjustments made to the mind numbing chain Exp to bring them in line with Exp gained vs Exp needed to level. As far as I am concerned this is window dressing and bad window dressing at that. At best Pagos remains a once a week grind to complete the Challenge Log With nothing worthwhile after that. Call me when real and positive changes are made. Til then I have better things to do with my time in game.
    They're drip-feeding the fixes, so maybe next Monday (possibly in the morning)? *shrugs*
    (0)

  2. #2
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    I honestly hope the light gains from NMs remain mediocre so people will be forced to exert some degree of effort to get their relics in a decent amount of time unlike Anemos.

    The train felt like a similar case to the typical server hunting scene where a small group of people are the ones actually spawning everything while the majority just wait for something be called so they can reap the benefits without putting in any actual effort.
    (2)
    Last edited by KageTokage; 08-21-2018 at 01:15 PM.

  3. #3
    Player
    Raven2014's Avatar
    Join Date
    Oct 2014
    Posts
    1,637
    Character
    Ribald Hagane
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 50
    Am I the only one thinking this whole thing is just deliberated? We talked about how SE is clueless about what the players want when Pagos came out, than just a week later they released a small fix (that doesn't really do anything) with a forewarned promise that they will "continuously monitor thing and adjust things as need week by week", and now here we are. I've been playing this game long enough and continuously enough that I think I kinda have a suspicious that they definitely know what they're doing. For years now, SE has always been trying to look for a way to pace and throttle the contents so that the "grind" gap (not skill gap) between the hardcore and casual. Basically, they don't want the hardcore gets too far ahead too quickly, and the casual case follow close enough behind. Thinking about this situation:

    - The early release have a gigantic speed bum, but the hardcore grinded through it anyway, and hit max level in a week or two.
    - Now that the hardcore had reached the end, it's time for the more casual to catch up.

    Looking at this upcoming change, it's fairly obvious who gonna benefit the most (the people who haven't got max level) and who benefit the least (the one who already capped). Remember the whole shenanigan about crafting at the beginning of HW? It was done for the exact same reason: to slow the hardcore down so the casual can have time to catch up. But that was so poorly thought out and kinda blatantly in your face, so they do it a bit more subtle now. But I seriously doubt they're making these changes due to the players protest. The "nefting schedule" was probably already set in place before the content roll out. They get a bit of flak at the beginning but face it, they know the hardcore will just grit their teeth and grind through it anway, which they did no matter how much they complain, and now SE can also so earn some obligatory "THEY LISTEN TO US" cheers from the player base.
    (2)

  4. #4
    Player
    AmemeAmeklin's Avatar
    Join Date
    Nov 2017
    Location
    Limsa Lominsa
    Posts
    330
    Character
    Ameme Ame'klin
    World
    Goblin
    Main Class
    Warrior Lv 90
    Friend just reported that he got 200k exp off Ash Dragon in Pagos, about 2.5(?) times more than previously.

    Have fun!
    (0)

  5. #5
    Player
    Leadleaf's Avatar
    Join Date
    Sep 2014
    Posts
    204
    Character
    Erilsa Leadleaf
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Raven2014 View Post
    Am I the only one thinking this whole thing is just deliberated?
    No. It reminded me of HW fates giving terrible exp the first few weeks or so, making North Thanalan more preferable for up to around 55~.
    (5)

  6. #6
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    The eye NM just gave me 330K experience at level 31.
    (0)

  7. #7
    Player
    Tsalmaveth's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    208
    Character
    Verdandir Sadi
    World
    Balmung
    Main Class
    Scholar Lv 90
    Is the Train back for all levels, though? I didn't bother with Pagos at all, really... I have all my relics from Anemos but didn't really have people to go into Pagos with and due to work, wasn't able to spend the time to find people and grind for hours... so I'm only level 21.5 or so atm. So would it be useful to someone like me? How useful is it atm to me?
    (0)

  8. #8
    Player
    LauraAdalena's Avatar
    Join Date
    Sep 2017
    Location
    Albuquerque
    Posts
    300
    Character
    Carby Adalena
    World
    Siren
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Raven2014 View Post
    snip
    I don’t think they are doing it on purpose. It seems like too much of a conspiracy. And I don’t think they are doing it because they are completely clueless either. I think they are legitimately trying things and when they don’t stick or the fanbase thinks it’s not good enough they nerf/change it. The 20/20/20/20 step from HW would be my best scenario. They seemed to really like the idea but when players realized how long it took Square realized the mistake they made and said “look, we won’t do anything like that again, but a fix for that won’t be immediate, sorry.” I think they are legitimately trying and failing and when their ideas don’t work they backstep quickly or apologize a lot.
    (0)

  9. #9
    Player
    udubdave's Avatar
    Join Date
    Jul 2012
    Posts
    39
    Character
    Kawika Wika
    World
    Behemoth
    Main Class
    Dark Knight Lv 70
    Do NM's give a lot of light? If not, then you still need to do chains to upgrade your relic.
    (0)

  10. #10
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,914
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Cool, now if they can remove other elements like the level 40 dragons or what have you, that'll be swell.
    (1)

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