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  1. #21
    Player
    Hyperia's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,491
    Character
    Aileen Pureheart
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    If the train is truly back, then I will come back. I enjoyed the train and the community it fostered. While I do not like people going AFK, its ok as long as people are only taking a break and not mooching. Now its time to see if they really saved the community or its just window dressing. We will know in a few hours by the time we wake up.
    (6)

  2. #22
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    I don't know. Keep in mind spawn times for some mobs were ridiculous, it may just make them not ridiculous. Doesn't mean the instance will be trainable.

    Some dark humor here:

    The following change has been made to The Great Hunt (Extreme). Players were receiving penalties for abandoning a duty when meeting unintended conditions.

    Normally only the first player to leave an instance would receive a penalty. However, when the remaining players also abandon the duty while the party is recruiting members, they were still considered the first player to leave the instance and would receive a penalty.

    As the timing for this to occur was very tight, it had gone undetected until now. We were able to confirm this issue as it became more apparent with the introduction of The Great Hunt (Extreme), where the duty fails if players are incapacitated a total of three times.
    People were jumping ship from rath ex that fast eh? That they suddenly saw a large enough amount of abandons to diagnose a new bug.
    (1)
    Last edited by RiyahArp; 08-21-2018 at 12:47 PM.

  3. #23
    Player
    Rizon's Avatar
    Join Date
    Mar 2011
    Location
    Quincy, Il
    Posts
    938
    Character
    Rizon Cerberus
    World
    Hyperion
    Main Class
    Marauder Lv 81
    English patch notes are up. After a careful reading of them I do not see where they really fixed anything in Pagos. Just because they made some MINOR adjustments to NM spawn requirements and the Exp rewarded does not mean that the train is back. I did not see any adjustments to the amount of light acquired. Nor was there any adjustments made to the mind numbing chain Exp to bring them in line with Exp gained vs Exp needed to level. As far as I am concerned this is window dressing and bad window dressing at that. At best Pagos remains a once a week grind to complete the Challenge Log With nothing worthwhile after that. Call me when real and positive changes are made. Til then I have better things to do with my time in game.


    If SE doesn't act fast with truly meaningful fixes then Eureka will become the new Diadem and all their efforts will be wasted.
    (7)
    Last edited by Rizon; 08-21-2018 at 01:12 PM.

  4. #24
    Player
    ElazulHP's Avatar
    Join Date
    Dec 2014
    Posts
    1,180
    Character
    Inigo Meowtoya
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 80
    After reading the patch notes I don't think the chain is going to completely go away. I think the new optimal thing to do may be, depending entirely on how many mobs to spawn has been decreased, will be to have a "train light" with coordinated chain groups spread apart from each other farming the same mob to spawn the NM. If you have a huge group at one point stepping on each others toes nobody is going to get light which is where the bottle neck is.
    (0)

  5. #25
    Player
    Aster_E's Avatar
    Join Date
    Apr 2017
    Posts
    601
    Character
    Aster Enelysion
    World
    Gilgamesh
    Main Class
    Bard Lv 70
    Quote Originally Posted by Rizon View Post
    English patch notes are up. After a careful reading of them I do not see where they really fixed anything in Pagos. Just because they made some MINOR adjustments to NM spawn requirements and the Exp rewarded does not mean that the train is back. I did not see any adjustments to the amount of light acquired. Nor was there any adjustments made to the mind numbing chain Exp to bring them in line with Exp gained vs Exp needed to level. As far as I am concerned this is window dressing and bad window dressing at that. At best Pagos remains a once a week grind to complete the Challenge Log With nothing worthwhile after that. Call me when real and positive changes are made. Til then I have better things to do with my time in game.
    They're drip-feeding the fixes, so maybe next Monday (possibly in the morning)? *shrugs*
    (0)

  6. #26
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    I honestly hope the light gains from NMs remain mediocre so people will be forced to exert some degree of effort to get their relics in a decent amount of time unlike Anemos.

    The train felt like a similar case to the typical server hunting scene where a small group of people are the ones actually spawning everything while the majority just wait for something be called so they can reap the benefits without putting in any actual effort.
    (2)
    Last edited by KageTokage; 08-21-2018 at 01:15 PM.

  7. #27
    Player
    Musashidon's Avatar
    Join Date
    Aug 2013
    Posts
    1,798
    Character
    Blackmage Vivi
    World
    Leviathan
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by ElazulHP View Post
    After reading the patch notes I don't think the chain is going to completely go away.
    to be fair the two big light farming ways (anuby's and void dragons) neither are nm spawners, but this will help pagos over all with more nm spawns in general (Even if its not as good as anemos still) and the exp increase gotten in a single pagos sitting due to the exp increase also.

    i don't think SE's plan is to hurt chaining but to help the newer people who are slowly finding it harder to get groups /exp due to people being different lvls and there being very few nm spawns in their time in pagos heck i have never seen cassie, angryu or eye of horus.
    (0)

  8. #28
    Player
    LauraAdalena's Avatar
    Join Date
    Sep 2017
    Location
    Albuquerque
    Posts
    300
    Character
    Carby Adalena
    World
    Siren
    Main Class
    Machinist Lv 90
    I honestly hope all of this does bring back the train. I keep complaining that the reason I can't do Pagos is because my last year of college just started today and I can't sit down and do chaining for hours on end. If this brings back the train, I can afk and do homework and then be criticized by people saying I'm not contributing to the fight and stuff and thinking I'm a lazy piece of shit when really I'm optimizing my time and making myself efficient by playing a grindy part of a game while doing college papers and they just want to label me as the bad guy. But hey, guess what people: I DON'T CARE. I like to shitpost and get homework done while waiting for NMs to spawn, is that a bad thing over constantly chaining mobs for hours and giving myself carpal tunnel?
    (0)

  9. #29
    Player
    Rizon's Avatar
    Join Date
    Mar 2011
    Location
    Quincy, Il
    Posts
    938
    Character
    Rizon Cerberus
    World
    Hyperion
    Main Class
    Marauder Lv 81
    Quote Originally Posted by ElazulHP View Post
    After reading the patch notes I don't think the chain is going to completely go away. I think the new optimal thing to do may be, depending entirely on how many mobs to spawn has been decreased, will be to have a "train light" with coordinated chain groups spread apart from each other farming the same mob to spawn the NM. If you have a huge group at one point stepping on each others toes nobody is going to get light which is where the bottle neck is.
    I am not asking for the chain to be eliminated. Just add more things to do i.e. quests, hunt logs and a number of other good things suggested by others. Chaining alone in its current set up is a show stopper if that is the only viable option.
    (3)

  10. #30
    Player
    Fredco191's Avatar
    Join Date
    Dec 2013
    Location
    Within your device
    Posts
    1,654
    Character
    Viglundur Krummason
    World
    Jenova
    Main Class
    Viper Lv 100
    <quiet gasp>
    (0)

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