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  1. #10
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by dark494 View Post
    I don't know where you guys get off saying this content was dead or dying because it couldn't be further from the truth.
    I guess we’ll just ignore the multitude of reports of instances dying fairly quickly and being recycled fairly quickly. And the reports of instances having 2~3 members left in it (sometimes even just 1) when Louhi spawns.

    We have had several thousands of players in several discord servers coordinating efforts in multitudes of ways, we've tracked hundreds of different, unique, instances being utilized and recycled and even figured out how they're handling it. Instances are always full, dozens of PF's up regularly recruiting people, it's never dead, not even close. We have more data to back that up than baseless assumptions that "Oh, SE must have made these changes because this content must have been dying."
    Then why make these changes so soon? If the content wasn’t struggling, why make all these adjustments to it? Inb4 comments of “because people complained”—people complained that Weeping City, Dun Scaith, Final Steps, Royal Menagerie, and Castrum Fluminis were too hard and needed to be nerfed because people could not clear. Strange how no adjustments were ever made to these pieces of content. Maybe because they weren’t actually unclearable?

    This is meaningless coming from people who had no interest in even participating nor putting in any effort in this content. And I wouldn't expect those kinds of people to understand why those of us that did put in that effort and liked how rewarding it was are extremely slighted and put-off by this rehash of lazy train mentality from anemos all over again.
    I would appreciate it if you wouldn’t assume things about my character. But, of course, that is what tends to happen when people cannot actually argue the point—they turn to arguing the character of the person they’re disagreeing with instead. I tried Pagos, mind you. It wasn’t rewarding. It was tiring and tedious; and it wasn’t just me who felt that: that was a sentiment that was shared across the majority of the playerbase in all 3 regions. Hence why changes and hotfixes were implemented as early as Week 2 after the content was released.

    As for effort, I’m a Savage raider that has been progging UwU for hours on end since its release, and I progged UCoB for 5~6 days a week, 4 hours each day, for a month and a half as a recruit for a group that fell apart before 4.2 and Sigmascape dropped—I may not have cleared (yet), but I made it to Blackfire. As for UwU, I’m progging towards Annihilation. I have also done several past relics with no complaints towards their grinds (unnerfed and nerfed), and I spent the time to get all 15 Anemos weapons, and have over 50% completion on all Anemos gearsets while also helping friends of mine that were level 5 and below level up to 20 and get gear that they wanted/needed. I don’t shy away from putting in time and effort into things. So, again. I would appreciate it if you would stop assuming things about my character since you don’t know me. You don’t see me debating your character.

    Quote Originally Posted by Rizon View Post
    What an asinine statement. I tried Pagos wanting to like it. I was hoping that they would improve it. They didn't. I played Pagos but didn't like it because it is a flawed system totally devoid of fun. I no longer play it.
    He’s being sardonic.
    (15)
    Last edited by HyoMinPark; 08-21-2018 at 06:14 PM.
    Sage | Astrologian | Dancer

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    Hyomin Park#0055