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  1. #1
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,351
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Zumi View Post
    It was more like an ex primal level of difficulty. Ultimate and even Savage where much harder. The hardest part about doing 1.0 Nael was finding a group for it having to shout in town for hours.
    Had a feeling, but I was being generous since I can only watch and not experience. If we applied that exact fight into ARR-SB (fight unchanged, but with FFXIV's current battle system), the fight would be a joke. I even watched the Ifrit EX 1.0 fight and it seems the hardest mechanic in that fight is the animation lock (saw people doing a countdown thing to signal when you could use weapon skills).

    And if what MicahZerrshia says is true, then SE aren't breaking any promises (with the earrings).
    (0)

  2. #2
    Player
    Noodle_Trinidad's Avatar
    Join Date
    Apr 2012
    Location
    Ul'Dah (1.0) / Limsa (2.0)
    Posts
    129
    Character
    Noodle Sil'vaadle
    World
    Excalibur
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Final-Fantasy View Post
    What is sad is, no value is placed on the fact a character is from 1.0 unless you got earrings and horns that others can't have.


    Just imagine if they had decided to wipe the 1.0 data and start everyone fresh, i'd still be here but i know the entitled people wouldn't be.
    To be fair using "entitled" isnt exactly the best way to counter the argument that some of our fellow 1.0 players have in regards to feeling cheated in the loss of their 1.0 Trial item. While I personally do not care if they release most of the Legacy items for the 2.0 playerbase I do understand the sting they feel, especially given my mood lately with the path this game is taking, still to not to go off track yes they are entitled in the same way you are entitled to your thoughts and criticisms for the game and the actions of the dev team. You must remember everyone in these forums are fellow paying members who pay actual money to keep playing this game which very much makes you and them "entitled" to certain things surrounding the game. Please don't try and dismiss any argument with this silly word.

    Also had they wiped the data from 1.0 it would have set a bad precedent for the game since potential customers would look at the action and reconsider what would happen to newer players if the team can't even support those who stuck by them in their time of need.

    Quote Originally Posted by Nestama View Post
    Had a feeling, but I was being generous since I can only watch and not experience. If we applied that exact fight into ARR-SB (fight unchanged, but with FFXIV's current battle system), the fight would be a joke. I even watched the Ifrit EX 1.0 fight and it seems the hardest mechanic in that fight is the animation lock (saw people doing a countdown thing to signal when you could use weapon skills).

    And if what MicahZerrshia says is true, then SE aren't breaking any promises (with the earrings).
    You are correct, no promises have been broken. Personally I feel its fine to bring them back if they somehow associated it with the content at hand or a modern remake of the fight itself; maybe recycling the assets from Nael's fight in the coil to earn them. I think this is where the real issue is to be honest. The treatment of a reward from content was considered "hard" for 1.23 standards being given away as a trinket. Honestly I think that would be a fun and proper tribute into reintroducing the White Ravens into the game.
    (2)

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