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  1. #1
    Player
    Kurando's Avatar
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    Mar 2017
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    2,240
    Character
    Ku Rando
    World
    Hyperion
    Main Class
    Scholar Lv 100
    That's what I thought Sunako, you'd think SE would have given us the option by now... unless it's intentional for some PvP reason, hmm who knows.
    (0)

  2. #2
    Player
    Nova_Rox's Avatar
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    Aug 2014
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    303
    Character
    Eternal Arcadia
    World
    Faerie
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Kurando View Post
    That's what I thought Sunako, you'd think SE would have given us the option by now... unless it's intentional for some PvP reason, hmm who knows.
    Keep it fair for everyone I guess?
    (0)

  3. #3
    Player Dualgunner's Avatar
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    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    But the change is client side, not server side. I can change Bahamut to small and he'd still be large for you and vice versa. So I don't see where PvP balance really comes into play? People who don't know about bahamutsize will still see a full sized bahamut.
    (3)

  4. #4
    Player
    Kurando's Avatar
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    Mar 2017
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    2,240
    Character
    Ku Rando
    World
    Hyperion
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Dualgunner View Post
    But the change is client side, not server side. I can change Bahamut to small and he'd still be large for you and vice versa. So I don't see where PvP balance really comes into play? People who don't know about bahamutsize will still see a full sized bahamut.
    I think you missed what I actually said. Yes if someone does have smaller size cool, but they may struggle to see another player's Bahamut in the heat of combat. It's not the case with everyone of course but in PvE you only have to worry about your own, in PvP you may have to deal with several.

    If I choose to have a small size but can't really see yours when fighting, that's not balanced and you could have more of a tactical advantage. And if it is locked to a smaller size like was previously suggested, then it's not client size anymore is it and everyone would have the same issue.
    (0)
    Last edited by Kurando; 08-22-2018 at 08:34 AM.

  5. #5
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    In order for that to be a problem, you by default need to know /bahamutsize exists in the first place. He comes defaulted at his, well, default size. So if you made him small, and are noticing a tactical disadvantage due to him being small, then by default you also know how to make him big again. It's certainly nothing that Square needed to enforce.

    But maybe I'm just not understanding your point. I'm arguing from the perspective that a smaller or larger bahamut does provide tactical advantage, of course, but even that I really doubt in the long term.
    (2)

  6. #6
    Player
    Commander_Justitia's Avatar
    Join Date
    Aug 2013
    Posts
    1,211
    Character
    Ash Primordial
    World
    Phoenix
    Main Class
    Warrior Lv 90
    Do we have to play on 15fps capped and need to force "all battle animations on" too, to make it fair for everyone?
    The reasoning that "a player knows the game better than another player" thus it has to be prevented/blocked, is pretty ridiculous and questionable. Do we have to ban macros too because the majority of players doesn't know how to use them? Do we have to ban countdown macros? Does everyone need the same HUD size and placement so it is fair?
    I cant even tell if a big bahamut or small is better, if its big you see their burst maybe easier, if its small you see their playermodel movement easier and it doesn't block your visibility so much. It has both advantages and disadvantages.... So it wouldn't matter at all ...
    2 much casualfriendly
    (7)

  7. 08-23-2018 08:40 AM

  8. #8
    Player
    Sicno's Avatar
    Join Date
    Oct 2014
    Location
    Limsa Lominsa
    Posts
    654
    Character
    Sandra Dalvia
    World
    Adamantoise
    Main Class
    Warrior Lv 90
    "Rather than make some options more visible and intuitive we're just gonna disable them for the benefit of those who don't know they exist."

    The way this dev team makes decisions will never cease to... "amaze" me.
    (3)
    Naoki Yoshida:
    ...Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.
    Source: http://forum.square-enix.com/ffxiv/threads/113554 at 1:14:22

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