Quote Originally Posted by Myriads View Post
Wouldn't a good test be for a fair-sized group for 30+'s to go beat the snot out of the little birds that pop Snowqueen? They'd wrack up the numbers needed pretty fast. So she'd either pop or be primed to pop as soon as her conditions opened in her window.
This is a good suggestion, but keep in mind that a lot of the 34-35s are doing one of 3 things: 1) light-farming adaptation/mutation mobs (Frozen Void Dragons have recently been seen to have slightly higher light drops in early data), 2) hopping from instance to instance in an attempt to chain-spawn Louhi for Louhi Ice drops, or 3) spamming bunny FATEs in an attempt to get all Hakutaku eyes. I am in the camp that is spamming the bunnies and have been doing so for the past few days, so I have not really been trying to spawn the lower-level NMs (which, sadly I would like to do if these eye drop rates were not so atrocious).

Quote Originally Posted by MageBlack View Post
Put simply, this game needs a proper Public Test Realm where nearly completed content is thrown up to a select group of players to try and break it. This way the Devs can see how actual players react and tackle the content instead of internal testers who "know" how its "supposed" to be run and make the appropriate changes before it goes live.
Square Enix is a small indie game company without the resources to do that, remember? /s

Quote Originally Posted by Vnolan View Post
I killed a bunch of lvl 29 water sprites during fog, but Anapos didn't spawn until 56 minutes (ET) into the next weather cycle (heatwaves).

There are also the Louhi daytime spawns to consider. Using Anemos logic, the required number of mobs had already been killed and it was only Louhi spawning once his cd was up, but we're also hearing it takes most of a lockout or a bazillion kills to spawn him. Both can't be right unless Louhi's cd is longer than two hours.
We've definitely confirmed that NMs can spawn in different weather from their spawn fodder. The real problem is getting everyone to do something that benefits everybody, which is NM spawning. NMs give guaranteed light, Pagos crystals, and EXP, and if not for either the low NM spawn rate or the enigma of how to get them to spawn, we wouldn't be in such a soul-crushing grind.

Let's hope that the hotfix on Monday night addresses more problems than just the EXP chain bug, especially since the timeframe appears to be in Japan's normal work hours.