After some deliberation, I decided it would be better to enlist the help of multiple people, if only to brainstorm and test NM spawn conditions. I'm of the mentality that players should do everything they can to try to make the experience better for the community, and fine-tuning our understanding of NM spawn conditions is key to doing so. In the event that NM spawns are not due to pure RNG, we need to figure out how best to spawn NMs, since the most commonly shared complaint is that NMs are almost 1/3rd as frequent in Pagos than in Anemos.
As a playerbase, we have observed the spawns of all 17 data-mined NMs in Pagos. The problem is the inconsistency/infrequency with which they spawn.
Here are a few situations that are troubling to understand at first:
- Reports on Reddit tell of Louhi spawning with only 2 people left in the instance.
- A player commented that it took 400 Ameretat (the presumed mob) kills to even spawn Copycat Cassie.
- I solo-killed about 60 or so Val Snippers (and another group killed another 50-60) before King Arthro was even able to spawn in the next Fog. By then, I was the only one left in the instance and unable to kill him myself.
- In an instance with only 4 people left and about 50-60 minutes left on my timer without having seen Hakutaku or Glavoid spawn when I joined, both these NMs spawned (Glavoid spawned just after Hakutaku was defeated) when no one was actively killing Blubber Eyes or Val Worms.
Now, here are some theories we already have concerning Pagos:
- Pagos is subject to instance locking and unlocking, where, after an amount of time, the instance you are in will be locked to players, and after another amount of time, unlocked.
- In Anemos, players can contribute to NM spawning in its downtime window (i.e., you can still contribute to the next NM spawn even if it was already killed recently). It is assumed to be the same in Pagos.
Here are some questions we need to base hypotheses on and test:
- Do NM spawn requirements scale based on the number of people participating in hitting the NM mob?
- Are the spawn requirements in Pagos drastically different from in Anemos?
- Do chains give a bonus to the NM spawn?
- Are mutation/adaptation mobs involved in any way in the spawning of NMs?
- Are the bunny FATEs, "Down The Rabbit Hole" and "Curious and Curiouser" involved in any way in the spawning of NMs?
The most important question of this thread is this: how can players spawn Pagos NMs with the same frequency as in Anemos? To this end, we need to confirm and eliminate any various hypotheses/theories involving NM spawning as a community.