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  1. #28
    Player
    MageBlack's Avatar
    Join Date
    Oct 2013
    Posts
    1,715
    Character
    Sora Burakku
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    Doesnt have to be Eureka mechanics but I do like the idea of having a dedicated instance to go progress your weapon. Being sent from one end of eorzea to another for each step is why I never even bothered with Heavensward relic. But because of eureka I have actually been on top of it and loving it. I still dont understand the hate for it, I know its not everyones cup of tea but it doesnt have to be. The thing is its a really busy piece of content and has been since its release so SE will look at it as a success. You want to see an actual failed piece of content, look at Lords of Verminion. It's been dead content a week after its launch and you know what? Its not getting any further dev time. Even Diadem was more popular but it didnt scale with the rest of the game and that was the big problem with it that they seem to have tried to correct with Eureka.

    And i predicted this way way back. People wanted Notorious Monsters, they got right indignant about it too, it was kinda ugly. I said that with the core of the game the best you will get is a FATE that is like an NM. People also really wanted EXP parties to be a viable way to level, well, now they have that too. I do wonder though if this content would be a little less controversial if it wasnt strictly tied to the Relic progression. Could that be the source of complaints? I'm quite curious to know if people in threads from back in 2013 and 2014 are happy with the content they asked for, may not be exactly how they envisioned it but this is the best this game can do currently.

    But seriously, anyone interested in seeing "who the heck would ask for this, no one wanted this" just search the forums for (EXP parties) or (Notorious Monsters) and see threads dating back to the beginning of ARR.
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    Last edited by MageBlack; 08-16-2018 at 06:11 AM.