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  1. #1
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Listrella View Post
    it's clear that Eureka has been a failure with the majority of the playerbase ripping it apart.
    Wrong. The forums are ripping it apart. That’s different, because the majority of players do not post here.

    I actually happen to like Eureka.
    (4)

  2. #2
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by DamianFatale View Post
    Wrong. The forums are ripping it apart. That’s different, because the majority of players do not post here.

    I actually happen to like Eureka.
    ...I dont want to turn this into a Eureka-discussion, because we have enough of those, but just because the majority of people might not speak out about Eureka here on the forums, they sure do elsewhere. I'm the only one in my FC who posts on the forum, but I can tell you that they dont have kind - if any - words for Eureka in our FC-chat and Discord-chanel. I'm reading the same from many posts speaking out against Eureka: People mentioning how their friends and FC-mates dont like it and dont want to play the content.

    I'm happy for every person like you, who manages to find something about Eureka they like - but you might not be in the majority either.

    And honestly: Seeing what conclusions the devs must have drawn from Anemos to tweak Pagos the way they did speaks more to people playing, but not enjoying the content. I'm talking about how they killed the NM-train, because they dont want people to just afk and wait for a spawn, which means that that is indeed what most people did (I mean, we already knew that, but them admitting it makes this a fact and not just an anecdote from the 3 evenings someone spend in Anemos), which speaks to them not enjoying the content (=mob-chaining).

    To get this back on track of the topic at hand, I'll repeat in this light that I really, really want the next relic to offer options and involve different kind of content - I would be fine with ONE step of the relic being something Eureka-like. Then you can just bite the bullet and tell yourself "Maybe the next step will be something thats more enjoyable to me". Best case scenario would obviously be the option to choose what to do to get 3 Pazuzu-feathers. Do you do the Eureka-Fate? Do you climb up trees and mountains in the open world (=jump puzzle) and find a Pazuzu-nest? Do you run HoH and get them out of the nest on the 100 floor (yes, I know, its supposed to be a Dodos... just ideas)? Do you grind 2.000 uncapped tomestones for each? ...just a few ideas.
    I dont mind the relic involving Eureka, as long as it isnt only Eureka. I always liked how each relic step was a little bit different. This time... Eureka is pretty much the same, just with a different background.
    (9)

  3. #3
    Player
    Tizzy_Tormentor's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    632
    Character
    Tizzy Tormentor
    World
    Omega
    Main Class
    Machinist Lv 100
    Quote Originally Posted by DamianFatale View Post
    Wrong. The forums are ripping it apart. That’s different, because the majority of players do not post here.

    I actually happen to like Eureka.
    Reddit has also been ripping it to shreds too, this level of backlash is not common for most content released, its pretty clear people in general are not happy with it for many reasons.
    (0)