
Honestly, even though I know people want to believe they might do something to make Pagos generally more tolerable, if I've learned anything about these quicker Hotfixes it's far more likely they'll do something like nerf/"fix" SCH's fairy Deployment Tactics maneuver on Rathalos EX or some jazz.
I think this is the real reason.
Last edited by Bigcat9715; 08-12-2018 at 10:43 PM.




Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
Apparently the new season of Feast is also starting straight after maintenance has finished so that may be one of things being prepped.




Its obviously to nerf the healers who can outheal dmg in a timely fashion even if being ganged by 3 or less people, tanks excluded.
Wait no, this is pvp. Never mind...
Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.
Hopefully random chain breaks and reduce the requirements to spawn NM's xD.




Way too early for Pagos changes. I wouldn't expect anything before 4.4, sadly.
Sure, this isn't really a question, I don't think. Some of us just like to toy with ideas, because those ideas are entertaining. Right now? That level of entertainment is kinda needed for some more than others.


Yeah it won't be Pagos stuff. We all know it takes SE a minimum of two weeks of everyone saying 'This is bad and you should feel bad' before they admit a mistake. Unfortunately I'm not holding out any hope for Pagos adjustments until the third installment of Eureka is released. Would like to be proven wrong though.

SE discovered players can still spawn NMs, adjusting rate lower
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