Haste - Just give it to WHM already. The other two healers already have versions of it (Fey Wind, The Arrow). Put a mechanic behind it that can upgrade it to AoE, and BOOM! WHM finally has some non-game breaking raid utility while keeping the 'pure' healer intact.
Stop - This is more wishful thinking because the concept of the spell Stop doesn't work well in this game because it's basically a hard casted stun, which means tanks and DPS can do it better and faster. So instead, they could just simply change the tooltip on Celestial Opposition to read that it freezes enemies in time instead of stun, and change the on screen status effect from Stun to Celestial Opposition.... they kind of should have done this from the get go especially considering the nature of the ability when doing the AST questline. :\
Osmose - If Geomancer is introduced, I think I would like to see this spell as one of their MP management skills. Might be able to give it to DRK as well. Just not quite sure how to implement it.


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