Eureka had a lot of problems and I am shocked they took no feedback and just released the same thing they did the first time, except with nerf exp from fates and a challenge log. Overall it is a waste of space, it is not fun, I do not like the idea of hearing someone grinding since patch off four hours sleep because they want to rush a badly thought out grind. FFXI style of EXP simply cannot work in this game because in FFXI your not jaming buttons every 2 seconds while that 2 seconds is in downtime, other off global cooldowns.

I m really shocked they took no feedback from the first time, like level sync and the worry of the first zone being empty, so how do newer players climb to the current one? How did that let that oversight happen?