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  1. #91
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    What's wrong with the game is that it hasn't changed since release. It's the same recycled content each expansion. Some people criticized WoW for the changes it has made over the years, but it's definitely helped keep the game feeling fresh.

    FFXIV has added a few new things here and there, but have done nothing to shake up the formula in so long that the game feels like it's spinning it's wheels. I love FFXIV, but I can't deny its become stagnant.
    (9)

  2. #92
    Player
    ForctyusGold's Avatar
    Join Date
    Jan 2016
    Location
    Ul-Dah
    Posts
    152
    Character
    Forctyus Goldmaul
    World
    Phoenix
    Main Class
    Pugilist Lv 90
    i think its okay to say - what is wrong - but i think this game have more funny and good parts , so how someone say - its just negativity with no constructive points
    (0)

  3. #93
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Dungones are mindless that follow the same formula and hasn’t changed at all and are only challenging in the first run

    The open areas, while gorgoues, are just....there the exploration in the game is kinda boring with enemies barley being a threat and lack any reason to visit the new 12 areas besides beast tribes (Azim steppe/Churnning mists) and hunts

    Fates are useless, not enough incentive to do them which is a dam shame since I like them especially ones that unlock other fates

    Raids lack that extra challenge and have no real reason to be sacred to die

    Trials are mostly ok, but the same issue applies with dungeons and raids. Just lacks a manner of threat, like if we wipe nothing much will happen

    Eureka is dreadful, grind isn’t fun and is a horrible way to introduce the lv70 relic weapons, the maps aren’t that bad imagine a eureka template in the overworld?


    +Wish we had savage dungeons or just anything that isn’t “use aoes for trash mobs, fight boss”
    Formula that we’ve been following for 5 years
    + wish fates had some sort of currency to buy gear or glam anything to make them feel useful besides exp and relic quests
    +wish the overworld had more flavor like classic MMOs have

    “Guys! <insert NM> just spawned and drops <insert relevant drop> I need”


    I like ff14 but it could be better
    (2)

  4. #94
    Player
    Riardon's Avatar
    Join Date
    Nov 2013
    Posts
    1,333
    Character
    Leowald Chestwood
    World
    Twintania
    Main Class
    Dark Knight Lv 80
    As people said it's the formula that's "wrong".
    Every patch is the same thing with only the MSQ story keeping it interesting.
    Dugeons are way too easy and too linear. The overworld provides nothing to do apart from lvling and gathering. The PvP has been stale as well. They could try siege battle type content for PvP.
    They do not dare to take some risks and try to do something new.
    While gear is easy to take in this game I do not like how fast our gear becomes obsolete.
    The new Pagos weapon will be dust in just 1 & 1/2 months from now. It's hard to obtain yet it will become dust so soon. It's only the glamour that keeps me doing it.
    They play it too safe with the development. They do not seem to ramp up and evolve the game.
    That being said this boring formula kinda works and this is the reason they stick with it. The game is healthy so why change anything?
    When and if they start losing a considerable amount of subscription outside of the oridinary expansion/patch cycle maybe they will reconsider how they develop content.
    (4)
    Last edited by Riardon; 08-11-2018 at 04:12 PM.

  5. #95
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Case and point, pokemon no complaints so no improvement.

    Criticizing is key to improvement
    (1)

  6. #96
    Player CorbinDallas's Avatar
    Join Date
    May 2015
    Posts
    745
    Character
    Korbin Dallas
    World
    Twintania
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Penthea View Post
    How can the general playerbase be below average skill? The general playerbase are the bulk of the player population. You have just said the average player is below average skill.

    Also that's not something wrong with the game, that's something wrong with people. You find bad players who don't listen in every multiplayer game.
    The playerbase is the game though, since I'm forced to play with others to get anything done. Which by the way, is an absolute nightmare these days. SE are so scared to challenge and teach that I view most players to be unskilled and I don't enjoy playing with them.

    Better teaching tools, harder story content, and a better difficulty curve will go far to make me happy. As it stands, sitting in PF more time than actually doing content because people are ignorant of their own skill level and selfishly drag others down isn't fun, so I've been playing other games where I don't have to rely on others.

    Spending 20 minutes to kill Construct, and still being in the top 10 DPS after spending 10 minutes outside the barrier speaks volumes.
    (4)

  7. #97
    Player
    WhyAmIHere's Avatar
    Join Date
    Apr 2017
    Location
    Gridania/Lominsa
    Posts
    950
    Character
    Mute Shellback
    World
    Behemoth
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by PerrinTaveren View Post
    If you don't like it, don't play it or take a break. No reason to do negative criticism imo.
    If all you ever hear in life is "you're doing great" and "this is wonderful," how do you ever expect to improve?
    (2)

  8. #98
    Player
    Tinibou's Avatar
    Join Date
    Aug 2013
    Posts
    943
    Character
    Tiniel Cerulis
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    I don't understand players who say "If you don't like it, don't play it"

    They just don't understand that WE LIKE IT (in a way) it's because we like our character, the story and Eorzea that we are willing to express everything that is wrong and we would want to see changes ! I don't want to leave the game forever and to let my character go forever but if nothing changes I will have too, one day.

    After everything FFXIV have been through, it deserves much much better than what we have right now.
    (4)

  9. #99
    Player
    PatronasCharm's Avatar
    Join Date
    Jul 2017
    Posts
    270
    Character
    Patronas Charm
    World
    Leviathan
    Main Class
    Red Mage Lv 96
    I’ll say this; I’ve learned to appreciate the design of the game, and how it’s content is trickled in a way where those like myself who don’t have more than a couple of hours or so, still accomplish something. However...

    I wish there was content like this:
    Dynamis - a way to get new relic (large scope battlefields)
    Limbius - a way to increase its iLvl
    Walk of Echoes - content for accessories
    Sea/Sky bosses.

    Idk stuff to do around the beautiful world they crafted. Utilize the resources they’ve worked so hard make!
    (1)

  10. #100
    Player Soge01's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    2,406
    Character
    Waira Amarilla
    World
    Faerie
    Main Class
    Black Mage Lv 100
    Way less focus on Bahamut Summoner and more on a actual classic Summoner that fits FFXIV's world/lore. Oh, and get rid of the triad system on our Egi and have them prioritize certain movesets for particular situations and such with each of them along with additional Egi and Demi Egi to summon, please. Thank you.
    (0)

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