So was thinking back on all the dungeons we have so far in the game, and I do wish there was more additions and adjustments to make dungeons more interesting rather than a rinse/repeat kind of deal.

As well some sorely needed adjustments.

1) I do wish they bring back the Random Chance encounter that FF has always been known for, this way the Adds in each dungeon can always be unique encounters whenever you run the dungeon and will never be same the same placement enemies except for key placement enemies. Though I do wonder they don't do it if it has to do with server strain (I'm unsure).

2) Also I do think they need to slightly reduce the HP a bit for those trying to do synced battles, Adds really don't present much of a challenge if we're being honest here and just feels like filler content rather than actual content, Alliance Raids though being the exception since there is a lot of people doing DPS.

Though I wonder if this was by design, and later 70/80/90 dungeons are going to be the real challenge.

What are some ideas and changes you like to see concerning most of the dungeons in this game?