It is 5 AM in the morning where I live right now, logged on in the game hoping for some fun until I realized that it is another day to get plagued by a MAJOR issue in this game. First, let me make this clear, dear Enix… This is an independently written letter. It’s only me and no one else. However, it is my hope that by posting this letter publicly in this forum, that I get other players to read it and support me in getting this heard by your headquarters.
The issue is about certain levequests aimed for mining and botany. I haven’t done fishing yet so I don’t know if this applies to fishing as well. For now, let’s just focus on mining and botany… First, something that needs to be said… Final Fantasy games are 50% luck. Perhaps that number is an exaggeration, but there is profound truth to it. I am fully aware and painfully resentful of the fact that in Final Fantasy games, LUCK is a lady who gets the spotlight more often than not. Like in Final Fantasy 8 where even if you do everything right, there’s a chance that Squall Leonhart wouldn’t perform the Lionheart when it counts the most. I love Final Fantasy games so I have learned to accept this. But in FF14, it went too far…
In certain levequests for either mining or botany, there are a group of them that gives you 8 chances to gather 32 units of items. You don’t get a chance to get 32 units in EACH attempt, no. But for 8 times, cumulative, to succeed in the levequest, you must gather 32 units to complete. Otherwise, it’s a failure. Permit me to use strong words against this. It… is… BULL. Random-Number-Generator (RNG) is a part of this game, but this particular group of levequests should be addressed. I cannot tell you how many times I failed in these quests, having 50% chance of success, and somehow fail 5 times before I succeed once. In fact, it just happened right before I turned on my laptop to type this message out. Hear me out, Square Enix: With RNG active, it is entirely possible to fail 100 times before one succeeds once. Are you really willing to let that happen to your paying players?
Here are my suggestions…
A.) Completely remove these levequests. Perhaps let them stay but change their format, or completely take them away. I don’t care…
B.) DRAMATICALLY increase the rewards for completing them. I mean AT LEAST DOUBLE them.
C.) Create a system where if we fail X number of times, the next few attempts become 100% success to mitigate the terrible beginnings.
I don’t care which of these you do. All I ask is for you to consider my pain and do something about it!