:0c i can say easily that i am the most casual of players, and am generally not good at fighting, but as it seems even hardcore long-time players in my fc have trouble with rathalos ex?
it seems to be quite the learning curve and boring or hostile to certain classes,, i think it would've been better if they had implemented the dodge mechanic from monster hunter world as someone said earlier, n slash the healing to some 30% effectiveness as someone else (or maybe the same person? it was several pages ago) said. ffxiv characters aren't exactly speedy n rathalos' being able to hit characters way out of the way is a killer for sure. smth like that would also probably make the fight more interesting for healers also...
or like someone else had said it would be nice if you could trade upwards, turning in normal scales for ex scales. even at a pretty high price like 50 for one, i'm sure that there would be plenty of players who aren't great at ffxiv and/or mhw who would gladly grind rathalos normal to acquire the correct amount of scales for whatever they wish to get. plus something like that still functions as motivation to get better at the ex fight so you could nab ex scales easier,,