Quote Originally Posted by AxlStream View Post
I was expecting this. People complaining a 5 minute fight where the main point is just to live is too hard.

Explains so much.
I play both games and I have to agree. It's an entirely different mindset since MH is about finding openings and exploiting them and FFxiv is about decreasing downtime as much as possible and hugging the boss. I watched a Monk die at least a dozen times bc he refused to get off the boss during tail swipes. We melee just have to accept 100% uptime is not the goal in this fight.