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Thread: Rathalos EX

  1. #111
    Player
    Sebazy's Avatar
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    Aug 2013
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    Gridania
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    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    I've always had a soft spot for these types of bosses and in reality, RathEX is just a fancy version.

    A kill where I dodge melee style for a phase - https://youtu.be/WEzFsDGKATE

    My preferred approach to dodging - https://youtu.be/g1RHpKJ_32U

    It's a fun alternative fight IMHO and I hope SE take some of the lessons learned from it to heart.
    (2)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  2. #112
    Player
    Granyala's Avatar
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    Character
    Ifalna Sha'yoko
    World
    Cerberus
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    White Mage Lv 100
    Quote Originally Posted by ko_ View Post
    Difficulty is not as flatlined as you would think. Was he the hardest thing lately. No, me getting a clear is proof of that. But it is I think a step in the right direction as its the first 4 man extreme we have, and its fight is something newish. Finding new ways to deal with the fight? Yes it's not perfect but I think it's a good stepping stone to work off of. Like they have to start somewhere rigjt?
    Not by neutralizing their own game.
    I play FF-XIV for a reason. I play White Mage for a reason. I expect hard content to cater to that chosen playstyle, not import something completely alien, essentially forcing me to abandon it.

    Doing so as a one-off with an event like this, okay, I can live with that. Different strokes and all that, after all it basically is a promo of another game.
    Telling them "awesome, more just like it!11" .. well, lets just say, that I'd like to provide a countering voice at that point, okay?
    (1)

  3. #113
    Player
    MageBlack's Avatar
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    Character
    Sora Burakku
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    I still see so many people just standing there attacking like they have been conditioned to since ARR. You cant do that in this fight. Constantly move. Weave in, use a weaponskill, weave out, wait for GCD, weave in, use weapon skill, repeat. Try to stay behind him. Watch the visual cues. Its really not that hard but its hella fun since you cant just brainlessly tank and spank like EVERY other boss in this game. I want more of this!!!
    (3)

  4. #114
    Player
    Nariel's Avatar
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    Sep 2013
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    Limsa-lominsa
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    Character
    Nariel Cendrenuit
    World
    Ragnarok
    Main Class
    Archer Lv 80
    Nha its just a totaly easy fight that use other game mecanics ignoring the way FFXIV work : One trash to justify the tank being here, second half of the fight with healer asking himself why he even bother coming is not a good step for à difficult 4 man fight.

    Its a one time collab, don't expect any 4 man challenge after this because its just like this because it works like this in MHW nothing more, heck even in world the fight isn't remotely interessting if you don't do it alone because 4 player will make the monster melt like snow so what do we do now ? Solo extreme fight ?

    FFXIV is all about teamwork working with the saint trinity and surpassing mecanic by understanding them and avoid them while maintaining your skill rotation while MHW is all about timing and knowledge of your pray. Two different games for two different gameplay, doing what you should do in MHW to killing your pray would be mecanic abuse requiring corrective patch in FFXIV.
    (4)
    Last edited by Nariel; 08-10-2018 at 12:46 AM.

  5. #115
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    Quote Originally Posted by Granyala View Post
    Not by neutralizing their own game.
    I play FF-XIV for a reason. I play White Mage for a reason. I expect hard content to cater to that chosen playstyle, not import something completely alien, essentially forcing me to abandon it.

    Doing so as a one-off with an event like this, okay, I can live with that. Different strokes and all that, after all it basically is a promo of another game.
    Telling them "awesome, more just like it!11" .. well, lets just say, that I'd like to provide a countering voice at that point, okay?
    To each their own. But I think it's a fine first step. I can see more bosses like that that shake up the actual format that so many gamers are apparently bored with. I mean we can get another one where we have to outrun a boss or something while fighting, the possibilities are endless. It doesn't always have to the format. I liked the second phase of the fight and taking away the air markers ras awesome in my opinion. Makes you legit play that fight a completely new way.
    (1)

  6. #116
    Player
    Granyala's Avatar
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    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by ko_ View Post
    To each their own. But I think it's a fine first step. I can see more bosses like that that shake up the actual format that so many gamers are apparently bored with. I mean we can get another one where we have to outrun a boss or something while fighting, the possibilities are endless. It doesn't always have to the format. I liked the second phase of the fight and taking away the air markers ras awesome in my opinion. Makes you legit play that fight a completely new way.
    You're DPS, ofc you like it lol.
    Your role in the fight didn't get reduced to 2 buttons after a 40% HP drop.
    On top of that, you can DPS while on the move, as a melee. As a caster, with very limited instantaneous abilities, I friggin hate "chicken-run" encounters.
    Esp in a game like this where casts are 2 seconds+.
    (1)

  7. #117
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    Quote Originally Posted by Granyala View Post
    You're DPS, ofc you like it lol.
    Your role in the fight didn't get reduced to 2 buttons after a 40% HP drop.
    On top of that, you can DPS while on the move, as a melee. As a caster, with very limited instantaneous abilities, I friggin hate "chicken-run" encounters.
    Esp in a game like this where casts are 2 seconds+.
    I played it on my alt thats a whm too. And I still liked it. Its was different and provided a good sense tension. But I also love all the dungeons and que up cause I like running the content so what do I know? :c
    (1)

  8. #118
    Player
    Granyala's Avatar
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    Sep 2014
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    Ifalna Sha'yoko
    World
    Cerberus
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    White Mage Lv 100
    Quote Originally Posted by ko_ View Post
    I played it on my alt thats a whm too. And I still liked it. Its was different and provided a good sense tension.
    Well, good for you then. I was kinda bored with Phase II's esuna spam and sort of glad that my group lost interest.

    Quote Originally Posted by RiyahArp View Post
    I feel the healer has the highest burden in the first part of the fight, due to the high outgoing damage and the need to watch other players, health, and mob mechanics.
    Yeah, Phase I was fun, actually. I liked it. Having no big yellow telegraphs at all was a nice change and damage was appropriately heavy to be entertaining.

    It's phase II that makes me want to go shoot myself.
    (2)
    Last edited by Granyala; 08-10-2018 at 01:28 AM.

  9. #119
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    Quote Originally Posted by MageBlack View Post
    I still see so many people just standing there attacking like they have been conditioned to since ARR. You cant do that in this fight. Constantly move. Weave in, use a weaponskill, weave out, wait for GCD, weave in, use weapon skill, repeat. Try to stay behind him. Watch the visual cues. Its really not that hard but its hella fun since you cant just brainlessly tank and spank like EVERY other boss in this game. I want more of this!!!
    I guess I more in agreement with you. I love the change, not having big aoe markers and making everyone play a new way is the best I feel. I want more as well.
    (0)

  10. #120
    Player
    JunseiKei's Avatar
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    The Mist, Ward 9, Plot 2
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    Character
    Xoria Tepes
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Granyala View Post
    maybe SE will tone it down a notch.
    I hope not. Got so tired of SE toning down fights when people just need to get better, especially for stuff that is not actually hard (like Amdapor and The Steps of Faith). Rathalos isn't hard - it doesn't need toning down. If it's that horrible, wait until you can unsync it in 5.0.

    This isn't even the first MH-like fight. It's just the first no enmity, no casting bars, you must watch the boss and it's not scripted.
    (3)
    9.23.2019 [11:15 p.m.]Total Play Time: 1552 days, 0 hours, 0 minutes - You'll be hard-pressed to find a more cynical person than me.
    Quote Originally Posted by Odstarva View Post
    You people are never happy.
    [...] You complain and complain and complain.

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