Page 75 of 101 FirstFirst ... 25 65 73 74 75 76 77 85 ... LastLast
Results 741 to 750 of 1008
  1. #741
    Player
    Ignimortis's Avatar
    Join Date
    Dec 2017
    Location
    Gridania
    Posts
    67
    Character
    Sorathos Rennedri
    World
    Odin
    Main Class
    Reaper Lv 90
    I don't like Pagos. I didn't particularly like Anemos, either, but Anemos was sort of close to what casual content should be, when the FATE train got set up - a rather easy, if time-consuming way to get things (to be honest, iLVL 355 was kind of an insult, since we had that at 4.2 launch with Byakko). Still, it wasn't that boring that nobody would bother, and it was easy enough to do.

    However, Pagos was implemented...badly. Those who actually went to Pagos after it launched were mostly people who already did their raiding and had Diamond gear, in my experience, and very few casual players would bother with chains, because while it's not exactly hard, it's dull and mind-numbing. And the worst part, it's slow. It's so slow that I couldn't help but think "maybe I should try and PF Deltascape Savages, at least that should be fun at some point, and it'd take me less time for most of them, probably".

    Considering that 370 Tomestone weapons don't require any measurable effort at all (1k tomestones is 5 hours per week twice, Kefka Normal x4 is another hour, Ridorana+Rabanastre are about 2 hours total = that's an investment of 13-15 hours at worst, easily doable on an "1 hour per day" schedule.

    People who actually got Pagos weapons in the first two weeks usually didn't get more than 2 so far. That's basically raid-scale, considering time required per weapon. Imagine going into "casual" relic content and getting stuff at the same speed people got their raid gear when 4.2 launched.

    The current implementation is a bit better, but it's still not really "casual content" unless you're riding the train. There should've been something more than challenge log that demands you kill 240 samey mobs per week for 1.5 levels at best. Quests, maybe, soloable FATEs? Something actually casual, since the relic is barely better than Tomestone weapons.
    (5)

  2. #742
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Zsolen View Post
    That's when NMs are boring, and half the time I have to fight mobs trolls brought to keep lowbies alive.

    You even called the train evil. Nobody wins with the train. If the content is evil, why play it?
    You find NMs boring because of the train. Key difference. While far from perfect, I found them fun. Whereas, in Pagos, I was so bored, I actually questioned whether I ought to remain subbed.

    I called it the lesser of two evils. As in, neither system is well thought out. One salvages enough enjoyment I don't mind doing it. The other, well, I'd rather do nothing than chain brainless mobs with FFXIV's combat.
    (13)
    Last edited by Bourne_Endeavor; 08-22-2018 at 08:48 PM.

  3. #743
    Player
    Xau's Avatar
    Join Date
    Nov 2013
    Posts
    244
    Character
    Nial Niffelh
    World
    Phoenix
    Main Class
    Monk Lv 90
    after playing a bit of pagos after the nerfs to it, i can say is not worth investing time on it, the entintlement of the players who did chain pulling is real(the NM are our reward!), so unless SE decides to do a massive nerf to NM spawn(i doubt it), i don't think i will ever bother whit this

    and for anyone who calls me lazy, i don't find chain pulling fun, albeit neither i dont find NM train fun as well, but i prefer that over chaining since it allows one to take breaks while chaining punish you for taking a break, and i did previous relics multiple times whit no issues while they where relevant, i don't mind the grind meanwhile is fun and gives(when possible) multiple ways to tackle the grind, example, some people on arr grinded hard garuda hm and ex for light, meanwhile others just did dungeons for light even if that meant what they could take over a month to complete that step, relic is meant to be casual, but eureka relic is anything but that

    on top of this, because how players toxic behaviour on pagos, some friends have stopped subbing, so much about being one of the nicest mmo communities around....
    (6)
    Last edited by Xau; 08-22-2018 at 05:49 PM.

  4. #744
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    It's a great commune tea, by the whey.
    (1)

  5. #745
    Player
    Conando's Avatar
    Join Date
    Sep 2014
    Location
    Limsa Lominsa
    Posts
    399
    Character
    Rostythgar Onasch
    World
    Mateus
    Main Class
    Warrior Lv 100
    Have to say it's at least bearable with the nerfs now in place. As opposed to taking several lockouts to level up 3 times, I did it all within one due to logs and the increased NM rates. Got decent enough light too, but getting that was never really an issue when chains already contributed more to that than leveling.
    (1)

  6. #746
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Tsumdere View Post
    The cool thing is... you don't have to stand around. Go make a chain party.

    All the people who say chain is dead? Just go chain. They didn't take them out.
    And lets not forget that seemingly a lot of Light comes from chaining so its not like people dont have to chain anymore..if they dont increase the drop rate for Lights from NM I fear that this still will be way too much for casual players. You cant get them in a reasonable time from NM (as far as I have heard) and that means that people are still forced to chain..
    (3)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  7. #747
    Player
    Besame's Avatar
    Join Date
    Apr 2016
    Posts
    1,027
    Character
    Calista Fallon
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Vrankyl View Post
    I was excited to be able to actually get some decent experience for the time I'm able to put into Pagos. However upon entering the instance tonight it seems like the pent up frustrations between the pro chain people and the pro train people have reached epic portions of bad. Those doing the train refused to wait before pulling a NM, and out right laughed at times at those struggling to get there because they were chaining higher lvl mobs to spawn higher lvl NMs. Lots of comments like 'Just stick with the train or lose out' and 'Not our fault you were up there'. Which leaves those of us looking to strike a balance between chaining for our challenge logs and doing the NMs out in the dust of spending more time running back and forth across the map at top speed while praying we make it in time. I never once ran into this issue in Anemos as most of the time the train waited 3-5 min from pop before pulling the NM. Sure there were some that pulled right away, but they were rare in my experience. Now that SE has boosted the NMs in Pagos it's like all common courtesy and decency was thrown right out the window.
    I noticed the same thing Vrankyl and felt bad for the ppl with no mounts especially that missed them. Unfortunately, this game has a rather large population of DBs, I only group when forced to get something I need...
    (1)
    "Fanboy is gaming jargon used to describe an individual that has gone beyond the point of being a PC or console game fan and, during online chats or discussions, shifts to defend the program at all costs, unable to take any criticism or acknowledge any shortcomings of the game or gaming console."

  8. #748
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Ignimortis View Post
    Considering that 370 Tomestone weapons don't require any measurable effort at all (1k tomestones is 5 hours per week twice, Kefka Normal x4 is another hour, Ridorana+Rabanastre are about 2 hours total = that's an investment of 13-15 hours at worst, easily doable on an "1 hour per day" schedule.
    Small gripe but the 360 weapon required 3 weeks of time to get at minimum (450 x 2 weeks plus an extra 100 the third to get to 1000) and until recently took 7 weeks of Kefka. Small time investment but it took way too long to get those weekly tomes.

    They really need to keep it at 4 weekly tomes always.
    (1)

  9. #749
    Player
    Ignimortis's Avatar
    Join Date
    Dec 2017
    Location
    Gridania
    Posts
    67
    Character
    Sorathos Rennedri
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Deceptus View Post
    Small gripe but the 360 weapon required 3 weeks of time to get at minimum (450 x 2 weeks plus an extra 100 the third to get to 1000) and until recently took 7 weeks of Kefka. Small time investment but it took way too long to get those weekly tomes.

    They really need to keep it at 4 weekly tomes always.
    Noted, that's true for the 4.2-4.35 cycle. However, it was nerfed in the same patch Pagos dropped. So there's either 15 hours (from 0 tomestones and 0 crystalloids, if you're coming back from a long break or smth) over 15 days (2 weeks and the reset day), or grind Pagos mercilessly. And Anemos was only iLVL 355, so while it took less time overall (maybe 3 or 4 days of grinding for 8 hours per day, if you got a good timeframe), it was still kinda on the same level as the 360 "I do one normal raid per week and expert roulette sometimes" Tomestone weapon. It's probably the same investment hour-wise, only Anemos could be forced through in a week.

    I do agree with the 4 weekly thingamajigs always, though. Hardcore raiders get their 375 way faster, and you don't get upgrades for 360 tomestone weapons until 4.5 months later in a 24-man raid, unless you actually do Savages anyway.
    (0)

  10. #750
    Player
    Mixt's Avatar
    Join Date
    Apr 2018
    Location
    Ul'dah
    Posts
    378
    Character
    Mixt Bell
    World
    Lich
    Main Class
    Paladin Lv 80
    Things i still need from Pagos before being done with it forever:

    9 Light.
    The TT card from Louhi.

    At the current rate of 2 to 3 light levels a day, i should have my relic by the end of the week.
    The TT card is more of an issue due to how random drops are, and the scarcity of Louhi spawns.


    And yeah, nobody is waiting before pulling NM's. Which causes a lot of trouble for a lot of people.

    I kinda feel that higher level fates give a larger amount of light.
    It looked like the Behemoth NM filled much more of the bar than the lower level NM's do.
    Like 1/5 of the bar in one go. Still counts as feeble though.
    (1)
    Last edited by Mixt; 08-23-2018 at 01:38 AM.

Page 75 of 101 FirstFirst ... 25 65 73 74 75 76 77 85 ... LastLast