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  1. #841
    Player
    Adventica6's Avatar
    Join Date
    Jun 2015
    Location
    Lower Jeuno
    Posts
    413
    Character
    Lost Tales
    World
    Diabolos
    Main Class
    Machinist Lv 80
    skipped this content entirely, I know when something isn't worth my time or money. (fighting over spots, toxic behavior etc)
    (16)

  2. #842
    Player
    Mesarthim's Avatar
    Join Date
    Jun 2016
    Location
    Kugane
    Posts
    1,021
    Character
    Rozemyne Shyahoro
    World
    Leviathan
    Main Class
    Dark Knight Lv 100
    I haven't really played all week. I did the challenge log and aside from logging in briefly to check on my Squadron's weekly mission, do weekly crafter turn-ins, etc I haven't logged on all week apart from it.

    I'm a relic kind of person and I just can't stay engaged with pagos.
    (10)

  3. #843
    Player
    Aster_E's Avatar
    Join Date
    Apr 2017
    Posts
    601
    Character
    Aster Enelysion
    World
    Gilgamesh
    Main Class
    Bard Lv 70
    Getting a group that not only sticks together for more than ten minutes, AND getting one of the two decent spots for the sleeping dragons, is such a pain in the ass. Trying out other mobs is only nice if your luck is really, really good so rng hands you plenty of light ticks; otherwise you, like so many other people, will find the suffusions to be less than half as often as the dragons. And this situation is only bound to get worse as more and more people hit level 35. Never mind the fact that it becomes less than feasible if two groups try to share one spot because the amount of light per increase is brought down to a hair's width, if that.

    Meanwhile, we know of no internal hints or indicators as to anything that is legitimately better (read: reliable source of stronger light) than what we have now.

    Meanwhile, the vast majority of us bothering with Pagos are likely just trying to get it done so we don't have to come back to it. Some of us even have multiple relic weapons that we need since we may or may not skip out on savage raid content.

    The experience right now is rather grotesque. It's not the only problem Pagos has, by far, but it puts a big, bright spotlight on all that was wrong with Eureka's design as it's turned up to XI. Instead of an apology, what have we gotten so far? Yoshi telling us to learn how to play as our predecessors did. Yeah, thanks. That's a thoughtful response.

    Argh...
    (12)

  4. #844
    Player
    Zsolen's Avatar
    Join Date
    Sep 2015
    Location
    Tailfeather
    Posts
    818
    Character
    Zanelle Solainteau
    World
    Coeurl
    Main Class
    Machinist Lv 100
    Griffins are a light option.
    (0)

  5. #845
    Player
    drgnmstr44's Avatar
    Join Date
    Oct 2016
    Posts
    36
    Character
    L'konnala Runja
    World
    Siren
    Main Class
    Warrior Lv 90
    There is lies another problem. Everyone wants to farm dragons or anubys at lvl 35. You even remotely suggest something different and you get laughed at and told to pound sand. Was in there yesterday to try and spawn louhi for one lockout and did dragons for another lockout. I got 3 crystals. NM spawning I believe now has two issues: 1) complete lack of interest in it because the light rewards are worse than dragons and 2) there is still something wrong with spawn timers. we killed the val corpses every night start to finish and didn't see it pop once even though the instance hadn't seen him pop at all. I'm by no means advocating for NM Light to be the best source of light. I've seen the collected data and have started making sense of it, but NM light should be increased some to make it worth spawning them or give us another option to getting those pagos crystals.

    Another thought on spawning: if bunny fats are blocking NMs, as a lot believe for the moment, that should be addressed as well. Right after the XP fix NMs were spawning like hotcakes but have now returned to the problem from before. Those things aren't even NMs and we shouldn't require a couple groups to go take them out just so NMs can be spawned. there are plenty of issues that can be addressed to make it fun and it should be fun. the other relics were fun. tedious at times yes but fun. this isn't fun at all.
    (2)

  6. #846
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Zsolen View Post
    SE isn't going to trash the concept of open instances, and they are going to continue doing different things that you may or may not personally like.
    That's perfectly fine. They can make content however they like and if they don't want players like myself who dislike endless mob grinding without speaking or being allowed to help friends, then there are other products on the market aimed towards me. If there is a target audience for Pagos and Anemos, that's great, nice there's a game for you and hope you guys have fun. I have 11 days left on my sub, just leaving my feedback before that runs out.
    (6)

  7. #847
    Player
    drgnmstr44's Avatar
    Join Date
    Oct 2016
    Posts
    36
    Character
    L'konnala Runja
    World
    Siren
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Zsolen View Post
    Griffins are a light option.
    Totally agree here. but good luck getting people to stay. Tried that with a group yesterday and after an hour it bombed out. some of us got a lot of light while others got nothing. there in lies the problem I think; if a full party is killing stuff and someone is getting light then everyone should get something. It should be completely individual based becuase an individual player isn't going to kill lvl 40 mobs solo. they will do it in a group. this is why dragons and anubys are considered best due to mutations and adaptations even though the data proves that to be false. People would rather get a little light constantly for the 3 hours and fight over camps then take the chance at higher lights gain with little change of proc.
    (2)

  8. #848
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Zsolen View Post
    That's working as intended.
    And it's why I can step into Pagos during prime hours and get an instance of 83 people. If they don't act quickly Eureka mach three will fail simply because so many people abandoned Pagos and don't want to grind the old version, there won't be enough left.
    (14)

  9. #849
    Player
    Claviusnex's Avatar
    Join Date
    Jun 2015
    Posts
    965
    Character
    Alinhbo Rhiki
    World
    Adamantoise
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Zsolen View Post
    Pagos was way better than Anemos, and it is still better now There are still plenty of people doing Pagos. It's the train that isn't sustainable, because it does not help with light.

    SE isn't going to trash the concept of open instances, and they are going to continue doing different things that you may or may not personally like. Deep dungeons, open instances, and map instances have been introduced previously and altered to fit Stormblood. I don't think they are done making changes to the game. I think they are only getting started.
    Even without consideration of the way SE has designed the content open instances are badly broken. As long as they have an object culling algorithm that removes a players current target, allows for invisible AoE's and removes players in your party while standing next to you they will never work. If SE really wants to continue on this path then they have to invest in the game platform to support large numbers of players concentrated in a single area or increase their instance servers and decrease the number of players per instance. It isn't like this is a new problem yet SE continues to do the failing thing over and over. Reminds me of that saying about insanity.
    (12)
    Last edited by Claviusnex; 09-03-2018 at 11:12 PM.

  10. #850
    Player
    Zsolen's Avatar
    Join Date
    Sep 2015
    Location
    Tailfeather
    Posts
    818
    Character
    Zanelle Solainteau
    World
    Coeurl
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Bourne_Endeavor View Post
    And it's why I can step into Pagos during prime hours and get an instance of 83 people. If they don't act quickly Eureka mach three will fail simply because so many people abandoned Pagos and don't want to grind the old version, there won't be enough left.
    I see almost full instances outside of peak hours.
    (0)

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