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  1. #1
    Player
    Zsolen's Avatar
    Join Date
    Sep 2015
    Location
    Tailfeather
    Posts
    818
    Character
    Zanelle Solainteau
    World
    Coeurl
    Main Class
    Machinist Lv 100
    Quote Originally Posted by SendohJin View Post
    It's not subjective that the two combat systems are different.

    your definition of efficient is different from other people's definition of efficient. your only factor is time while other people also factor in effort with the time. it's not more efficient to chain for people who burn out of chaining in 30 minutes.
    Not everyone 'burns out' chaining. In fact, people that are 'train' people even said chaining is more efficient. Now, all of the sudden, it is not? Even if you kill 10 mobs and then stop, kills 10 more, and then stop, you are still doing better than people actively working with multiple parties attacking the same mobs.
    (0)

  2. #2
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Zsolen View Post
    Not everyone 'burns out' chaining.
    Playing repetitive combat for hours at a time (aka chaining) is flat out unhealthy. That's how you develop migraines and carpal tunnel.
    (16)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]