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  1. #1
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    Quote Originally Posted by MicahZerrshia View Post
    The problem is they are using all the bad things from ffxi and completely ignoring all the things they got incredibly right.
    Quote Originally Posted by Yzuna View Post
    The problem is not FFXI inspired content, the problem is the execution of it.
    This to me is all the more reason why devs shouldn't use FFXI-inspired content. If they can't do it right, they really shouldn't do it at all.
    (2)

  2. #2
    Player
    MomomiMomi's Avatar
    Join Date
    Aug 2014
    Posts
    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Kazrah View Post
    This to me is all the more reason why devs shouldn't use FFXI-inspired content. If they can't do it right, they really shouldn't do it at all.
    But you had said that the suggestions should not be taken seriously. The problem is that they aren't listening to the suggestions. If they were, they would have gotten it right.
    (7)

  3. #3
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    Quote Originally Posted by MomomiMomi View Post
    But you had said that the suggestions should not be taken seriously. The problem is that they aren't listening to the suggestions. If they were, they would have gotten it right.
    They do listen to suggestions from the forums, but there are two problems. One is the lesson learned from Cataclysm in that players will always know less about a game than devs will. The other is that what suggestions they do get, they only get the ideas for them on a surface level and then try to reshape it from XI to XIV, and it never seems to end well unless there's some better source of inspiration.

    ....except now, looking at Eureka, I'm more hard-pressed to find myself believing that devs for this game know more than the players now.
    (1)

  4. #4
    Player
    Tizzy_Tormentor's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    639
    Character
    Tizzy Tormentor
    World
    Omega
    Main Class
    Machinist Lv 100
    Literally Anemos, I hoped they would have looked at the problems people had with Anemos and tried to adjust the content accordingly, to make it a more enjoyable experience overall.

    Too bad its literally just the same dull grind we already did, at this point I'm just losing faith in Squares ability to deliver meaningful content outside of raids. HoH was okay, but even that was just PotD with a fresh coat of paint.

    Can't wait to see the next super exciting step in Eureka.
    (6)

  5. #5
    Player
    XiXiQ's Avatar
    Join Date
    Nov 2013
    Posts
    809
    Character
    Xixi Eclipse
    World
    Ravana
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Tizzy_Tormentor View Post
    Can't wait to see the next super exciting step in Eureka.

    You're seeing it. It will be the same no-mount no-exp nightmare Pagos is. People grind to get better, improve their gear, make content easier. All you're grinding for in here is to go back to zero.
    (5)

  6. #6
    Player
    K1tt's Avatar
    Join Date
    Mar 2017
    Posts
    89
    Character
    Kitt Cat
    World
    Ragnarok
    Main Class
    Bard Lv 70
    I have today off work and wanted to get started on it but I think im going to wait a day or two for the NM train to be established and grind out the monster hunter gear instead.
    (0)

  7. #7
    Player
    TheGrimace's Avatar
    Join Date
    Sep 2012
    Location
    Hildibrand's Pocket
    Posts
    1,312
    Character
    Knives Jonquil
    World
    Hyperion
    Main Class
    Rogue Lv 100
    I got level 22 with the Challenge Log fairly quickly, but after that the content is worthless. I see no reason to join EXP chain parties because even with the adjusted increased chain EXP, the monsters give minuscule EXP and take too long to kill. Despite barely getting any EXP, a group I joined was killing NM placeholders 5+ levels above us. After an hour of effort, the EXP bar had barely moved and Ash Dragon was still a no show.

    It's not that it's not instant gratification. I don't need instant gratification, but I do need progression to feel reasonable. After finishing the Challenge Log, nothing about Pagos has felt reasonable. Continuing to play this content in this fashion would be like bashing my head against a wall and expecting different results over time. I'm not ready for that headache. Maybe after a week when the NM trains start up, things will become more bearable. Until then, I'll continue to focus on just the challenge log EXP. When I did that, atleast I felt like I was making progress.
    (19)

  8. #8
    Player
    Oriens's Avatar
    Join Date
    Aug 2013
    Posts
    139
    Character
    Oriens Nadir
    World
    Hyperion
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by TheGrimace View Post
    I got level 22 with the Challenge Log fairly quickly, but after that the content is worthless. I see no reason to join EXP chain parties because even with the adjusted increased chain EXP, the monsters give minuscule EXP and take too long to kill. Despite barely getting any EXP, a group I joined was killing NM placeholders 5+ levels above us. After an hour of effort, the EXP bar had barely moved and Ash Dragon was still a no show.

    It's not that it's not instant gratification. I don't need instant gratification, but I do need progression to feel reasonable. After finishing the Challenge Log, nothing about Pagos has felt reasonable. Continuing to play this content in this fashion would be like bashing my head against a wall and expecting different results over time. I'm not ready for that headache. Maybe after a week when the NM trains start up, things will become more bearable. Until then, I'll continue to focus on just the challenge log EXP. When I did that, atleast I felt like I was making progress.
    SO MUCH THIS. They should have made the challenges unlimited with them steadily increasing in amount of XXX needed to kill. This would actually reward the grind.
    (7)

  9. #9
    Player Kusanagi7's Avatar
    Join Date
    Jan 2014
    Location
    Limsa
    Posts
    478
    Character
    Primal Ishtar
    World
    Moogle
    Main Class
    Arcanist Lv 100
    ive been thinking what to say here n i just have no answer this is so bad i cant even try to defend it its so bad ._.
    (13)

  10. #10
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,790
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Pagos seems worse than Anemos so far. My day one experience in Anemos I got multiple levels and some items like glamour and a minion. Day one in Pagos I got squat, not even one level and like three garbage materia from lockboxes.

    I'm not sure what the point of those treasure fates is, since nobody wants to touch them.

    People are complaining that they just did the same thing again, but I wish they had instead of making it significantly less rewarding.
    (10)

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