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  1. #1
    Player
    TheGrimace's Avatar
    Join Date
    Sep 2012
    Location
    Hildibrand's Pocket
    Posts
    1,275
    Character
    Knives Jonquil
    World
    Excalibur
    Main Class
    Rogue Lv 100
    Waiting to see how the adjustments work out. I'm cautiously optimistic at this point, but this is hardly going to solve the biggest problems with Pagos. If anything, this is another bandage. I just hope it's a bandage that will stay in place long enough for me to finish the one relic item I'm interested in.
    (2)

  2. #2
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    I'll wait a day (or a few hours, depending) before entering Pagos. If the NM spawn rate is back to how it was in Anemos, then I'll board the train.
    (6)

  3. #3
    Player
    TheGrimace's Avatar
    Join Date
    Sep 2012
    Location
    Hildibrand's Pocket
    Posts
    1,275
    Character
    Knives Jonquil
    World
    Excalibur
    Main Class
    Rogue Lv 100
    Just spent two hours in Pagos. The train is viable once again and I got a level and a half in that time. I'll continue at it, but for those who like Anemos, Pagos is much the same now. Just, with different terrain and dragons to avoid.
    (0)

  4. #4
    Player
    Aster_E's Avatar
    Join Date
    Apr 2017
    Posts
    601
    Character
    Aster Enelysion
    World
    Gilgamesh
    Main Class
    Bard Lv 70
    Quote Originally Posted by TheGrimace View Post
    Just spent two hours in Pagos. The train is viable once again and I got a level and a half in that time. I'll continue at it, but for those who like Anemos, Pagos is much the same now. Just, with different terrain and dragons to avoid.
    And such things in need of tweaking, sch as the northwest aetheryte needing to be brought down to a lv27 requirement, light from mobs and NMs being handed a lift, even a minor one, and Pagos Crystals needing some enhancement (not too much, I don't think?).
    (4)

  5. #5
    Player
    TheGrimace's Avatar
    Join Date
    Sep 2012
    Location
    Hildibrand's Pocket
    Posts
    1,275
    Character
    Knives Jonquil
    World
    Excalibur
    Main Class
    Rogue Lv 100
    Yeah, it's still a very big problem that the MMs between 26-30 are in the northwestern corner, but you can't actually access the aetheryte until 30. The train gets diluted in the center of the map due to all of the dragons and random aggro varieties of nearby enemies. This was a problem before the train, but now it's even more noticeable when you're trying to rush. And now they're basically trying to say that trains are okay now, but they still have all of the chokepoints. It's very awkward and screams, "we don't know what we want you to do!"
    (7)

  6. #6
    Player
    Rangar's Avatar
    Join Date
    Jan 2015
    Posts
    101
    Character
    Rangar Akrezak
    World
    Midgardsormr
    Main Class
    Samurai Lv 80
    Well, looks like the train is sorta returned. Now play nice again.
    (1)

  7. #7
    Player
    ImagiNation's Avatar
    Join Date
    Feb 2017
    Posts
    34
    Character
    Imagi Nation
    World
    Balmung
    Main Class
    Weaver Lv 69
    Think I am done with bunnies. This has made me hate bunnies. Not solely the fact that I am not getting gold, but other people are not getting gold either. In the last ten days of doing this after I reached 35 I have only see six people get gold. There is a very low quantity eyes on market boards. I do not understand the reasoning to make things so rare with patch 4.4 Patch in 3-4 weeks. People will not go back to Pagos to do bunnies just like people barely go back into Rival Wings all but once a week which will take some people at that rate over year to get Rival Wings mount. Not saying I want things handed to me, just that there is no incentive to waste my time getting peanuts when I can do other things that i enjoy.
    (1)

  8. #8
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    Since we have all of this hatemail when things are rough I think the devs equally deserve a pat on the back for doing something right. I doubt it was part of the original plan to buff NM exp so massively just 2 weeks after release so I'm taking this as a sign that they are listening to all of this feedback. The roughest part of pagos, the leveling experience, is now smoothed over and not super slow. When there's this much negative feedback they are typically fast to respond or rectify the situation. Much appreciated.
    (2)

  9. #9
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Rufalus View Post
    Since we have all of this hatemail when things are rough I think the devs equally deserve a pat on the back for doing something right. I doubt it was part of the original plan to buff NM exp so massively just 2 weeks after release so I'm taking this as a sign that they are listening to all of this feedback. The roughest part of pagos, the leveling experience, is now smoothed over and not super slow. When there's this much negative feedback they are typically fast to respond or rectify the situation. Much appreciated.
    It shouldn't have even been released in the initial state if they had just had a decent play test. A lot of the decisions in Pagos are mind boggling.
    (8)

  10. #10
    Player
    InkstainedGwyn's Avatar
    Join Date
    Oct 2017
    Posts
    1,236
    Character
    Souji Hanamura
    World
    Exodus
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Deceptus View Post
    It shouldn't have even been released in the initial state if they had just had a decent play test. A lot of the decisions in Pagos are mind boggling.
    I agree. While I don't mind acknowledging that they did return things back to what the majority of players were asking for, I want to be careful about too much accolade-giving. Yes, they gave us back the Anemos model - after already having proof that very few people wanted to do things Pagos-style. Let's not cheer too loudly; they made a stupid choice that started the game leaking players and tried to hastily patch the leak. Anemos still has a long way to go to be "good" content, it's just now become bearable. I don't want them to lull us into a false sense of accomplishment because we got them to give us back what we already had.

    In fact, I'd definitely be wary; this feels a lot more like "You guys complain about Anemos, but let us show you just how bad it can be, now take what we gave you and stop asking for improvements." And while that falls into another "conspiracy theory" and I'm not going to buy wholly into it, businesses very much think that way. I've been in business meetings where such things are discussed. "If we withhold x, y, and z features on release, which are already created and which we know our clients want, we can announce them after a few weeks so that it looks like we've taken their feedback into consideration without having to add more to the program." "I added [terrible thing] to the design, so that when the client asks for it to be removed they can feel like they've made input into the design without actually messing with anything."
    (10)
    Last edited by InkstainedGwyn; 08-22-2018 at 03:27 AM.

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