

It doesn't matter if they find it enjoyable. I'm not going to question how other people want to play their games. My point isn't that "they're wrong", my point is that content aimed for the greater playerbase shouldn't only satisfy the tiniest sliver of it. If they'd introduced Eureka a la Diadem, without attaching it to the relic, I would have been fine with it. I don't like it, others do. That's fine, whatever. I'm all for multiple things to do in game that satisfy different people.
Honestly at this point I feel like they need to tweak Pagos to be like Anemos, since they're not going to change the relic steps that are already released, and then completely divorce the last few tiers of the relic from the future of Eureka. Even at this point, copy-pasting the 3.0 relic grind and replacing the dungeons with updated 60 dungeons, etc. would be preferable to more rinse-and-repeat Eureka steps. Keep Lagos as the chain-grind, let people who enjoy that content do that content.
Hasn't this been all of SB's additional content? PvP arena, PvP Moba, Ultimate Trials, HoH with ridiculous level saving and time to complete.... and of course Eureka, the FF11 grind simulator


Debatable. Some of that (PVP, ultimate) is designed for a specific set of people and not the entire playerbase, the same way new recipes, new glamours, new beast tribes are introduced for niche groups - and it doesn't bother me when content is added for specific groups, as it does some people. That's why I'm not saying even Eureka needs to be removed. I'm saying it shouldn't be tied to the relic. As for HoH, most people I know actively enjoy it. I haven't had a single person in game tell me they like Pagos.
I just find they are overdoing the catering to niche segments of the player-base while ignoring a solid foundation in the game.Debatable. Some of that (PVP, ultimate) is designed for a specific set of people and not the entire playerbase, the same way new recipes, new glamours, new beast tribes are introduced for niche groups - and it doesn't bother me when content is added for specific groups, as it does some people. That's why I'm not saying even Eureka needs to be removed. I'm saying it shouldn't be tied to the relic. As for HoH, most people I know actively enjoy it. I haven't had a single person in game tell me they like Pagos.



Honestly the other way of running old content, lower lvl content to help new players get through dungeon queues was a way better relic design than mindlessly killing the same mobs over and over again.





It's probably the biggest design flaw of Eureka. In Anemos it was solved by accident with the train. New players coming in will have a hard time finding a bunch of other low level players to grind with, so they have to ride the train for EXP. In Pagos there's no train so at this point you almost have to go back to Anemos at least for a few levels. The gaps are only going to get wider as time goes on, so Pagos is just going to get worse and worse.


I am done with Pagos til it is totally revamped. Except for the WEEKLY Challenge Log it exp and leveling is 10X slower then the Dunes ever were. Chain parties are virtually worthless considering the amount exp gained vs the amount needed for the next level. Doing Fates are ok except for the fact that they are few and far between. That is if you can get a party to do them. Everytime i have shouted for an NM party I get get shanghaied into a log or Chain party with little or no gain. Then these people don't understand when I get upset at them for leaving them. Movement within the zone is next to impossible solo. I cannot even complete the lvl 25 quest because of its placement and no party is willing to take the time to escort people to these place. I know people are going to consider these points as nitpicking and whining on my part. I don't care. They are enough to make Pagos a complete turn off for me, especially when IK can get equal gear elsewhere. SE if you are interested in making this a viable content fix it.
Here's my 2 cents about it. I want Pagos to be casual and not an annoying grind. Because personally I have multiple other ways to get better weapons right now. I don't see the point of grinding a "relic" weapon for 60 to 80 hours none stop when a reclear of UwU takes me 50 minutes.
That being said, I'm pretty sure not everyone have the time or the interest of progging difficult content like UwU so they get the worst end of it. If I need to spend 300 hours of grind just to gain additional materias on a high-end game weapon for 5 to 6 months because 5.0. I would rather invest it on other games. I do plan to play other games. FFXIV isn't my life and the content they are releasing right now feels pretty bad. It is similar to when they were developping FFXV during 3.x. Maybe the ressources of SE are invested on the remake of FFVII?
Edit - I guess they released the minion app which I didn't download and will likely never will. I'll boycot any sort of microtransaction and that's what that app is doing.
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