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  1. #1
    Player
    Fate_Testarossa's Avatar
    Join Date
    Mar 2016
    Posts
    70
    Character
    Ice- Cream
    World
    Odin
    Main Class
    Astrologian Lv 80
    I really thought nothing could be worse than Eureka Anemos but SE somehow managed it. They really outdid themselves on this one. This is probably the worst content I have ever seen in this game and it even puts Diadem to shame. You should pat yourself on the back SE. It can't possibly get any worse from here on out. *facepalm*
    (8)

  2. #2
    Player
    Solarra's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    887
    Character
    Sylbritt Muscadet
    World
    Cerberus
    Main Class
    Archer Lv 89
    Quote Originally Posted by Fate_Testarossa View Post
    It can't possibly get any worse from here on out. *facepalm*
    Don't say that, please. I wouldn't want them to see that as a challenge...
    (8)

  3. #3
    Player
    Skyward's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    63
    Character
    Darion Skyelift
    World
    Odin
    Main Class
    Warrior Lv 90
    So what I have noticed during my time in Pagos after going in it at least once every day since release, is that it's bringing out the worst in some people. I've experienced more drama and arguments in here than my previous two years in FFXIV combined.

    Ranging from name calling/insulting, to healers dropping the tank, letting the party die before using return/leaving (Have had this happen twice.), to tanks just randomly mass pulling to wipe everyone just out of spite.

    It seems every time I enter Pagos something like this happens. Doesn't help I make so little progress as it is, but I gotta endure all that, too.
    (9)

  4. #4
    Player
    Kaonis's Avatar
    Join Date
    Apr 2012
    Posts
    297
    Character
    Vayne Kaonis
    World
    Adamantoise
    Main Class
    Armorer Lv 70
    Quote Originally Posted by Fate_Testarossa View Post
    You should pat yourself on the back SE. It can't possibly get any worse from here on out. *facepalm*
    You really shouldn't challenge them to go even lower. Somehow I think they could find a way.
    (5)

  5. 08-12-2018 10:50 PM

  6. #6
    Player
    Izayoichan's Avatar
    Join Date
    Sep 2013
    Posts
    39
    Character
    Makoto Nagae
    World
    Odin
    Main Class
    Conjurer Lv 90
    Well pagos is what I feared Eureka was. I have tried, and ended on the conclusion that this content isn't for me. At least not until changes are made where it doesn't require me to farm mobs in 8 man groups for hours on end. I don't have the health to do that, and by the time I would slowly get anywhere, the place would have died off because people got what they wanted. Yes I know its optional, but yes, it is also sad that I will most likely miss out on a relic weapon because of it. I guess I can hope they change it, if the complaints are enough
    (1)

  7. #7
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    What I wonder is, do people think FFXI's leveling concepts were a fun part of the game? I am a FFXI veteran from 2003-2010 (casual post 2010), and there was never a day I thought to myself that camping mobs and grinding myself to insanity was fun. This is essentially what Pagos is mixed in with an occasional NM hunting.

    If they really wanted to bring something from FFXI over, they should of brought some of Sky/Sea like concepts into the mix.

    Lets use Sky for example's sake.

    -No elemental level. Just put everyone at an ilvl cap.

    -Use the concept of FATE's, guildleves, roaming NM's, challenge logs, and an NPC that gives you objectives to obtain seals for Byakko, Genbu, Susaku, and Seiryu. Say you need to collect 99 seals. The content you participate in gets you 3-5 seals. Once you get 99 Byakko seals, you can unlock the Faction NM guildleve to fight Byakko. Have a reward incentive for other players who join as they give a good amount of seals.

    -After you obtain all four seals, you can spawn the fight with Kirin, or make it an instance fight similar to ARR's Chimera and Hydra.

    Sure flaws can be pointed out in my idea, but it does at least brings what was arguably the fun parts of FFXI into the game while not taking away the core concepts of FFXIV.
    (2)

  8. #8
    Player
    tetsuo666's Avatar
    Join Date
    Jun 2017
    Posts
    10
    Character
    Maddie Nightingale
    World
    Shiva
    Main Class
    Arcanist Lv 70
    Yeah got to lvl 22 yesterday and i think that's it for me,Pagos is completely unbearable and the weapon is not worth this horrible grind.

    I did Anemos for 5 Jobs and it still felt kinda fun but this isn't, it's by far the worst and most boring content i ever experienced in an MMO.
    (14)

  9. #9
    Player
    Tsumdere's Avatar
    Join Date
    Jan 2017
    Location
    Ishgard
    Posts
    1,103
    Character
    Fia Mortivault
    World
    Balmung
    Main Class
    Samurai Lv 90
    Giving it a little thought, I have some ideas of how they could hotfix Pagos to make it more bearable. This is assuming that they aren't going to completely rework it (which, they should) but leave most of everything intact.

    1. Increase NM Spawn Rate and Improve Chain Mob EXP.

    The first one is obvious. Make the actual fun part of Pagos happen more often.
    As for improvement on chain mobs I personally would increase EXP gain, make chains not expire unless you leave the immediate area, remove the cap on the chain, and/or make conditions to force mutations.

    2. Level Sync

    Because I have outleveled all of my other friends, I will never be able to play Pagos with them again for weeks or even months. In Anemos, we could hop on the FATE train regardless of our level. In Pagos, I am stuck with randoms for the rest of my days because I have more days off than all my friends.

    3. Remove Death Penalty

    This is not fun. This is not exciting. It is tedious and harmful. People are using it to grief. People are losing EXP more than before because Pagos is too damn dangerous to traverse to save someone.
    In the same vein, it destroys groups so fast it's not funny. You have a tank that messed up and pulled too many mobs and killed you all? I'm not taking the risk and will leave to find another group. I know this sentiment is shared because I'm never the first to leave. People leaving groups has made leveling AWFUL. I spent 7 hours yesterday bouncing between failed groups and went from halfway through 23 and halfway through 24 (which was because people dropped so much and I also saw a whopping 2 NMs in 7 hours).

    4. Add Mounts.

    I don't care if mounts is 25+ or even 30+. Make it earlier. A good chunk of my fun in Anemos was taxing around lowbies in my party one at a time to the NM spawn locations so they are safe.

    -------------------

    Are these above changes perfect? No. It's hard to fix the garbage fire that is Eureka. But make it like Anemos again and at least it is passable.

    Pagos as it stands a cesspool of irritated people and toxic behavior. There is no more camaraderie or fun shout chat. People are not helping each other enmasse anymore. In fact, Pagos created a huge divide between high and low level players, to the point that I have actually seen insults in shout chat towards lower level players, telling them to "go back to snow queen" and stay out of the northern half of the map. People are left for dead if they unknowingly make the wrong people angry. There is screenshots, videos, everything documenting the nasty attitudes Pagos has brought out. I have never seen the shout chat in FFXIV ever so hateful towards each other and the content (yes. 95% of people I am partying with hate every second of it).

    It is insulting to get this as content when it should have been released earlier along with everything else. If they wanted this to take us the whole patch to do, they should have released it with the patch and not staggered content. If Pagos was released back May then maybe people could justify the grind. It's an endless grind for useless weapons and all it really chalks up to is a huge slap in the face of both casuals (because Pagos is not casual content) and collectors.

    Moreover, I want a response from the community team to know if they are listening or just ignoring us like always. They can respond within an hour to Rathalos questions, but mysteriously disappear for days on end when people are widely discontent. If SE hears that we hate it and decides to keep it as is, fine. Whatever. They can lose subs, idc. But I want to know that they DO hear it. Right now, all I imagine is the devs patting themselves on the backs oblivious to the fact the community views this worse than Diadem.
    (15)

  10. #10
    Player
    Alym's Avatar
    Join Date
    Mar 2011
    Posts
    59
    Character
    Oliver Black
    World
    Adamantoise
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Tsumdere View Post
    Moreover, I want a response from the community team to know if they are listening or just ignoring us like always. They can respond within an hour to Rathalos questions, but mysteriously disappear for days on end when people are widely discontent. If SE hears that we hate it and decides to keep it as is, fine. Whatever. They can lose subs, idc. But I want to know that they DO hear it. Right now, all I imagine is the devs patting themselves on the backs oblivious to the fact the community views this worse than Diadem.
    I wouldn't get your hopes too high. I don't know why or when or how but at some point, it seems, they decided it was no longer important to talk or listen to us. Having played since 1.0 Beta, watching how silent they've become is incredibly disappointing.
    (8)

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