I've been wondering what people really felt about FATE train kind of content.
Do you enjoy it ? And why ? Do you hate it ? Also, why ?


I, personally, don't like it, at all.
To be more accurate, I do enjoy the concept of FATE in general. Things like FATE chain with a little backstory (like those FATE near the bridge in Eastern Thanalan) or the occasional boss FATE like K.Behemoth, Ixion etc.

As long as it's occasional, meaningfull and there is some degree of gameplay/difficulty involved, it's cool.


However, since ARR, they keep feeding us with FATE train for end game content (remember Atma farming), and I honnestly don't see the fun in that.
There is absolutly no difficulty, gameplay wise it's almost non-existent; most of the players are half-AFK, using a few skills here and there and there is not real interaction between players. You just keep rotating between the same FATE over and over again, mindlessly.

And it's the same with Eureka.
Although they made the levelling/exploration of the zone interesting with the overall increased difficulty, death penalty, elemental strenghs/weaknesses which incent players to group-up and help each others, the "end game" of Eureka is still the same old, boring train fate.

But as much as I hate it, I guess the majority of the player base must at least enjoy it, since they keep doing it.