Quote Originally Posted by Elexia View Post
1. It'll be almost impossible to end up on an even lower populated server when you're axing servers and those players are being condensed into even fewer servers with 2-3k+ (I believe?) range per server they wanted at present time.

2. This will indeed hurt the inactive people, but that's just it, this right now is for people currently playing as it's being done in order "to improve player experience", not necessarily improve the image of the game (even though that can happen with a merge though.)

3. This is inevitable in any MMO, especially one not created by your native language development team.

What will happen with the first idea, is the global servers will become unbalanced because everyone will try to flock and fill up language specific servers, which you then successfully created problem #1 by trying to segregate people.
with the current system it may be almost impossible to wind up on a lower population server, but it would still be possible. isn't that what a merge was being done for was to get rid of the lower population servers? i know of very very few people that have talked about going to a language specific server, but at least by designating one as that they would have the option and the ability to go there.

also, no, 2-3k was not the population they wanted per server. it was the amount they wanted per time zone. they wanted to have 2-3k on for each of the 3 prime times each day. the total server could wind up being 6-9k per server and the estimates right now are there is anywhere from 25k to 50k people playing right now. that would not even fill up 6 of the servers on the high end estimate and leave the other 4 servers completely empty.