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  1. #6
    Player
    PatronasCharm's Avatar
    Join Date
    Jul 2017
    Posts
    270
    Character
    Patronas Charm
    World
    Leviathan
    Main Class
    Red Mage Lv 96
    Quote Originally Posted by Enkidoh View Post
    Isn't this just RDM with a gunblade and MCH's mechanic though? I know you've tried to put thought into this, but I really don't see SE ever introducing anything like this in the game, as it is just combining two existing Jobs and giving it a gunblade, something SE is trying to avoid (doubling up on mechanics and play styles).
    Yeah similarities are there, but I don't really see it combining two jobs; they do share gauges, but the Spell Fencer needs the Ceruleum Crystal Charged in order to use the magical spells and such; also charging the Gauge increases DPS, and yes, he needs at least 42% to do his "Special Combo."

    It's a risk and reward sort of mechanic, as you need Ceruleum charge to cast Magical Spells right? But you also need to output DPS, which also needs the charge.

    So, the Mechanic is: Charging the Ceruleum Crystal to fully output DPS.

    Thanks for the feedback! I'll change some stuff around later today =D
    (0)
    Last edited by PatronasCharm; 08-06-2018 at 06:14 PM.
    Chemist Healer Concept http://forum.square-enix.com/ffxiv/threads/370920-Chemist-Healer-Concept
    Geomancer Healer Concept: http://forum.square-enix.com/ffxiv/threads/366107-Geomancer-New-Healer-Concept
    Mystic Fencer DPS: http://forum.square-enix.com/ffxiv/threads/391883-Mystic-Fencer-Concept-%28Magical-Melee-DPS%29
    Geomancer Caster DPS https://forum.square-enix.com/ffxiv/threads/420228-Geomancer-Earth-s-Wrath-%28Caster-DPS%29