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  1. #37
    Player
    Chrono_Rising's Avatar
    Join Date
    Jun 2017
    Posts
    922
    Character
    Gulvioir Muruc
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Aana View Post
    I dont think there IS an apples to apples comparison as Drk/Pld have zero wind up time (Maim+Eye) so a straight BB>Normal mode I dont feel is a fair equivalent to PS>Normal mode.
    No proper Warrior threat opener starts with Butcher's Block, but the opener with unchained and IR is usually enough to hold threat without need of other combo's. Where you are characterizing Dark Knight as doing PS > Normal Mode, Warrior threat is going Normal Mode > BB. Its really not that much different. This also addresses this:

    Quote Originally Posted by Aana View Post
    The enmity max enmity for warrior is based around a 20 second unchained buff after a warmup combo, not an OGCD enmity mega enhancer for 1 action. Comparing flat unbuffed BB opener just isnt an apple to a DAPS combo which requires no warm up buffs any more than 2-3BBs under unchained compares to 1 DAPS or staying in grit for 3 combos doing nothing but PS.
    This isn't a warrior max enmity opener any more than what you described is a max dark knight opener. But either way, we should not be comparing enmity openers and should instead be comparing optimal MT openers.

    Dark Knight's optimal MT opener does not include grit or power slash and this is the analog which should have been drawn to the optimal warrior opener.

    There may not be an exact apples to apples as they are different jobs, but optimal opener for both jobs is much closer to the correct comparison than an enmity opener to a dps opener. Even a non grit PS opener would be closer to the correct comparison versus grit and PS. Yes, Dark Knight definitely has huge aggro generation if needed, but it’s usually unnecessary even when pulling. The two pulls compared would be the equivalent of comparing a proper IR opener with a tank stance opener spamming enmity combo and claiming this shows warrior is doing so much more damage in its opener. Warrior does have a huge burst in the opener, but the comparison is still wrong; compare an optimal opener to an optimal opener to illustrate the point.

    Quote Originally Posted by Aana View Post
    The comparison was simply to show that Drk is no slouch on enmity when a single combo matches almost exactly the 'best' opener in the game on enmity. Not necessarily that they are the same. The comment I responded to was stating no other tank comes close to war's aggro. Drk can come pretty close.
    Missed this the first time, but yes I agree that this has gone down a rabbit hole and it never ends, because we can make the warrior opener do even more aggro, but we begin falling away from optimal again, we can then tweak the dark knight opener to generate more aggro all the while giving up more and more.

    Meanwhile Paladin is just laughing and covering us complaining about Goring Blade uptime and sitting in sword oath in a battle of wills on not pulling.
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    Last edited by Chrono_Rising; 08-24-2018 at 12:16 AM.