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  1. #1
    Player
    Zerathor's Avatar
    Join Date
    Jun 2016
    Posts
    441
    Character
    Jack Cinder
    World
    Excalibur
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by vVAstrAVv View Post
    Even doing smn right is still easy since half its moves are instant cast. And 1 of the ones that isn't still has an insta option
    Alligning with buffs isnt really part of the job itself btw
    Its efficient but look at these in a vacuum cus noone aligns outside savage

    Only alligning smn does in its own context is aetherflow and bahamut

    Also "if you find others less cumbersome youre doing them wrong" lol clearly you forget red mage
    I really think you're underestimating how valuable lining up party buffs on a burst based job is. I mean, yeah this pretty much is only for savage and ultimate, but what really matters outside of that? 4 man dungeons are so tuned down you could probably roll your face across the keyboard and auto attack to victory on any job. There exists black mages that made it to level cap and do their weekly currency caps.... only casting fire 3... then transposing instead of b3'ing. and handfuls of every melee job that for some reason beyond my comprehension DON'T FINISH THEIR COMBOS.... ever.... everything outside of savage is tuned enough for even chimps to be able to finish.

    As far as rdm, i'm not as familiar with that job, but i believe that job is far more proc based/flow chart based. BLM rotation is pretty much set in stone. Learn it once, you know it forever, for every fight. Maybe a few minor changes here or there, but the primary principal remains the same. The only major things you need to learn on blm is how to slide cast, the best times to weave ogcd's so you don't clip as much, and also abusing aether manipulation/between the lines for easier movement over long range. It has plenty of mobility for the fights available.
    (1)

  2. #2
    Player vVAstrAVv's Avatar
    Join Date
    Jun 2018
    Posts
    42
    Character
    Thegroose Isloose
    World
    Cactuar
    Main Class
    Warrior Lv 70
    Im not underestimating im just saying its not an inherent factor in the job as were discussing it

    And ive maxed rdm
    Its procs are litterally oh i have x or y ill use it instead of a
    Oh i have to use a once but thatll proc z for next time around
    Really simple

    Even if we were to factor buff alligning any difficulty there can be stripped out with a freaking vc on discord
    (0)

  3. #3
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by vVAstrAVv View Post
    Im not underestimating im just saying its not an inherent factor in the job as were discussing it

    And ive maxed rdm
    Its procs are litterally oh i have x or y ill use it instead of a
    Oh i have to use a once but thatll proc z for next time around
    Really simple

    Even if we were to factor buff alligning any difficulty there can be stripped out with a freaking vc on discord
    X or Z. Impact has 7 seconds left but both X and Z are up. Use impact to save the proc or ignore it and keep the X and Z going?

    Almost capped out on mana. Burn some with a quick E. Riposte and save the burst for a safer time, or gamble with it and try to get the whole combo in? Maybe use an E. Riposte to shift your GCD just enough to be able to make some slidecasts and double weaves you otherwise wouldn't be able to.

    What spells will most efficiently get me to 80/80+? Am I able to save up to get a double verfinisher under one embolden without overcapping? Every lost mana is lost damage. Every lost second casting is absolutely 0 DPS, RDM suffers the ABC rule more than any other caster in this game. Aside from 0 DPS when not casting, RDM's resources can only be generated by GCDs. So you want the fastest mana generation possible, but want to avoid overcapping, which can be difficult because the only way to burn excess resource is in melee range.

    Need to optimize Displacement. Is it safe to do now, or is healing too heavily required so displacement can't be used? Is there not enough room in here? Do I have time to fit a Displace and a CaC in before using Manafication?

    There are checkpoints in fights where I need to be at specific mana, and I need to act differently depending on what level of mana I'm at. End of Ifrit Ulti, I'm at a very different point in my rotation if I'm at 80/80 and if I'm at 100/100. This can heavily shape my next 8 GCDs in Titan Ulti because of how cutthroat he is for every cast.

    Make sure you cure proc every time the boss jumps so you can hit him with a free Aero or Thunder when he drops back.

    Is it the most complex? No. Is it the most punishing? No (although it's not like RDM can just "get back up" after death like some pretend; losing a finisher or worse, a double finisher's worth of mana due to death is crippling in its own way.) But let's not pretend the job has no nuances whatsoever.
    (1)
    Last edited by Dualgunner; 09-04-2018 at 04:51 PM.

  4. 09-06-2018 08:06 AM

  5. #5
    Player vVAstrAVv's Avatar
    Join Date
    Jun 2018
    Posts
    42
    Character
    Thegroose Isloose
    World
    Cactuar
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Dualgunner View Post
    snip
    If this is your mind playing rdm i have one word for you

    RELAX!!!!
    (0)

  6. #6
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by vVAstrAVv View Post
    If this is your mind playing rdm i have one word for you

    RELAX!!!!
    You can say that with any job lol. The more you optimize, and the higher level content you do, the more you need to consider. Relaxing and not giving a care would destroy my damage output in Ultima, for instance, through lost casts and mana.
    (1)

  7. #7
    Player
    Ryallen's Avatar
    Join Date
    Jul 2017
    Location
    Ul-dah
    Posts
    22
    Character
    Ryallen Nastromos
    World
    Zalera
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Dualgunner View Post
    You can say that with any job lol. The more you optimize, and the higher level content you do, the more you need to consider. Relaxing and not giving a care would destroy my damage output in Ultima, for instance, through lost casts and mana.
    It's really hard to optimize a class where your main rotation consists of eight buttons and only one ability you possess alters your rotation or your function in any way. (Acceleration in this case.)
    (0)
    For Blood and Glamour

  8. #8
    Player
    chidarake's Avatar
    Join Date
    Apr 2014
    Posts
    506
    Character
    Chida Rake
    World
    Omega
    Main Class
    Thaumaturge Lv 80
    i think alot of you werent playing blm during hw if your wondering why its in the game.

    it was added as a means to add more mechanics to blm rotation and give a boost to damage.
    this made the job much more challenging and fun to play although definitly not the easiest job to learn, due to needing a certain amount of sps to use the rotation correctly as low sps meant really tight timings like in the beginning of hw where getting to the 2nd refresh of bliz4 was very costly if you had to move at any point.

    now as it stands it really is a press it once and never again button in most content, however it still has a punishment attached to it for not playing blm in a good way as youll drop umbral/astral and lose access to tier 4 spells for a short time.

    so its main goal right now is a dps increase and skill check. can you play the job well enough that you can maintain it via either good cast timing or transpose if needed.

    adding it to a trait would just make the job easier (slightly for skilled blms) and the job is already pretty easy with all the changes thats been done in sb.

    blm has recieved a lot of love from the devs and they have listened to what the forums and long term blms have proposed, yes there is still things that could be tweaked but removing a skill check is not the best solution for enochian if it really needed to be changed which i dont think it does.

    what should be changed on blm is the cast time to allow instas between casts. basically the gcd still stays the same as current casts but the cast it self is less than the gcd. they did this change on astro i think it was and it would be a big boon for blm without increasing our dps.
    (0)
    Last edited by chidarake; 09-04-2018 at 04:30 PM.

  9. #9
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by chidarake View Post
    blm has recieved a lot of love from the devs and they have listened to what the forums and long term blms have proposed, yes there is still things that could be tweaked but removing a skill check is not the best solution for enochian if it really needed to be changed which i dont think it does.

    what should be changed on blm is the cast time to allow instas between casts. basically the gcd still stays the same as current casts but the cast it self is less than the gcd. they did this change on astro i think it was and it would be a big boon for blm without increasing our dps.
    "Don't remove skill check."

    "But remove this thing that requires foresight into ability use."

    Enochian being made into a trait does nothing but remove one mandatory button press at the start of an encounter / dungeon.

    Reducing cast times below the GCD -vastly- changes the difficulty and style of Black Mage.
    (1)

  10. #10
    Player
    chidarake's Avatar
    Join Date
    Apr 2014
    Posts
    506
    Character
    Chida Rake
    World
    Omega
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Kabooa View Post
    "Don't remove skill check."

    "But remove this thing that requires foresight into ability use."

    Enochian being made into a trait does nothing but remove one mandatory button press at the start of an encounter / dungeon.

    Reducing cast times below the GCD -vastly- changes the difficulty and style of Black Mage.
    it was really meant as a suggestion of if anything should be changed. but i agree it would also simplify the job by allowing less chance for a cancelled cast.

    ive been playing blm for 5 years now and im really enjoing where its at with the rotation and skills we have, it still carries a good challenge in difficulty but lets face facts any proposed change to blm will make the job easier.

    fixing the dead skills is what the job needs most and enochian doesnt really fall into it.
    (0)
    Last edited by chidarake; 09-05-2018 at 03:52 PM.

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