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  1. #1
    Player
    ElexDestruction's Avatar
    Join Date
    Sep 2011
    Posts
    23
    Character
    Elex Destruction
    World
    Balmung
    Main Class
    Armorer Lv 50

    What totally new class would you make?

    So if you could make a totally new class never seen before in any final fantasy what would you make? I was thinking maybe a class that could be a shapeshifter. Maybe fight as a wolf or turn into a lion or something along those lines.I don't think final fantasy has ever had shape shifters has it? (Vincent from 7 doesnt count )
    (0)

  2. #2
    Player
    Antanias's Avatar
    Join Date
    Mar 2011
    Posts
    2,549
    Character
    Exocryst Lebreska
    World
    Coeurl
    Main Class
    Lancer Lv 80
    Janitor, go around Eorzea with a mop and whack the life out of everything.
    (5)
    <--Giver of yarns, not the giver of darns :3
    Follow me on Twitter @Antanias_

  3. #3
    Player
    Nullie's Avatar
    Join Date
    Oct 2011
    Posts
    244
    Character
    Ishiene Phye
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    I would like to be the boss class for once.
    (0)

  4. #4
    Player
    Masamune1004's Avatar
    Join Date
    Jun 2011
    Location
    Yes
    Posts
    1,438
    Character
    Isidula Granviir
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Tarot Reader, possibly choosing one of the major arcana at random to cast a spell based on the card. Random spells might be weird for an MMO though.
    (2)

  5. #5
    Player
    DoctorMog's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,944
    Character
    Doctor Mog
    World
    Hyperion
    Main Class
    Lancer Lv 51
    I have always wanted to revamp healing in MMO's. It always seems so much more bland than the fighting classes. I imagine healing for this class to be exactly like melee dps. Melee range healer, no spells, combos like melee, fast action spamming, healing "skills" and all done on a target in melee range. Much like a DPS tries to reduce the monster's HP to 0, a mender is doing just the opposite on their target, quickly.

    -"Mender" as I call it is a bit stronger at single target healing because it has to be in melee range of its target to "mend" it, but lacks all range and aoe healing. Mender has good defense and skills to reduce damage taken because it finds itself in the thick of battle often healing the fighters in the thick of the battle.

    -Skills from mender take very little or no cast time and have very little to no recast time. This keeps Mender moving, mending, and busy using actions quickly and in the middle of combat.

    -A Menders strength is remaining on a single target (remaining focused, it gets distracted easily), if a Mender loses its focus and its target is lost, so are many of the added effects of the skills it uses:

    Mender

    Bandage: A light heal on your target.

    Calm: Clears your targets mind and increases the amount mended by your next mend.

    Strong Wrap: Mend's a target with an ongoing effect of added defense and regen for 10 seconds. This fades if the target is lost.

    Hustle: Increases the Mender's movement speed by 25% as long as the current target is selected. (this is used because Mender needs to be in melee range, within 5 yards, to heal a target)

    Tend: A medium heal on your target, combos from Bandage.

    Ironskin: increases the DEF of the Mender and it's target, until the target is lost. (If the Target is hostile, it reduces the targets DEF instead)

    Ironmind: Increases the magic DEF of the Mender and it's target, until the target is lost. (If the Target is hostile, it reduces the targets magic DEF instead)

    Mental Agility: Raise the Evasion of the Mender and it's target, until the target is lost. (If the Target is hostile, it reduces the targets EVA instead)

    Bedrest: Puts a target to sleep and regens the Menders HP until the target is lost or the target takes damage.

    Endure: Heals the Mender for half the amount healed to its current target until the target is lost. 30 second recast, 15 second duration.

    These are just the Mender's special abilities, I haven't come up with its attacks yet, but they follow the same guideline: If the Mender keeps its target, it is very strong, but if it has to switch targets, buffs need to be reapplied to its new target and of course, it needs to be in melee range to do any of this.
    (7)
    Last edited by DoctorMog; 02-08-2012 at 09:51 AM.

  6. #6
    Player
    Dhalmel's Avatar
    Join Date
    Mar 2011
    Location
    little ala mhigo
    Posts
    1,694
    Character
    Luzaf Ephramad
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Quite simple. Red Mage it's a staple Final Fantasy class. Yes it's not just an XI only jobs to those who've never played I III V & Tactics
    (1)

  7. #7
    Player
    zaviermhigo's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    1,820
    Character
    Zavier Mhigo
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    He said new class that hasn't been in FF. RDM is already talked about by Yoshi-P as being cnj+thm possibly in the future, when they release advanced jobs. People need to stop talking about rdm like it will just appear next.
    (0)

  8. #8
    Player
    elreed's Avatar
    Join Date
    Mar 2011
    Posts
    810
    Character
    Don Elreed
    World
    Excalibur
    Main Class
    Archer Lv 50
    table dancer, and make a ton of gil more than crafters
    (5)

  9. #9
    Player
    Antanias's Avatar
    Join Date
    Mar 2011
    Posts
    2,549
    Character
    Exocryst Lebreska
    World
    Coeurl
    Main Class
    Lancer Lv 80
    Quote Originally Posted by elreed View Post
    table dancer, and make a ton of gil more than crafters
    Then some gil spills onto the floor and the janitor comes over and picks it up. It levels to 2 and the character utters the line "Yeah, I'm cleaning up!!!"
    (3)
    <--Giver of yarns, not the giver of darns :3
    Follow me on Twitter @Antanias_

  10. #10
    Player
    Brimstonelove's Avatar
    Join Date
    Feb 2012
    Location
    Stilwell, OK
    Posts
    80
    Character
    Saint Brimstone
    World
    Mateus
    Main Class
    Fisher Lv 70
    RDM is my all time fave job! It's still a FF class, but I'd like to see the Geomancer class again--I always thought it rocked. But a completely new class? Hmmm....I'll have to think on that for a while....mebbe they should implement a Necromantic, or Ghost-type class....
    (0)

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