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  1. #1
    Player
    Knahli's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    738
    Character
    K'nahli Yohko
    World
    Balmung
    Main Class
    Bard Lv 89
    Climbing sounds fun but I honestly wouldn’t trust them to do a very good job of it. I just feel like it’s far more complex than flying or even swimming and considering the lengths they go through to simplify the use of double mounts and interactive emotes such as /hug , /embrace and /pet, I just feel like it wouldn’t have the most streamline feel to it that many of us would like.

    That, and I agree that there’s not necessarily any suggestion that we’ll continue to get new travel features going forward. Swimming and flying are the two big ones and they even incorporated diving alongside the former. Even if they liked the idea of climbing or something else, I feel like that there is a good chance they’ll feel like the effort and investment is not worth the pay-off, especially when - as someone rightfully pointed out - both features are under-utilised at present and serve little function beyond the initial hype and convenience. Swimming in particular could have been added a lot more to transition zones in dungeons and the like to mix things up and give them a fresher appeal but, as I recall, only Rabanastre and uh.... Sui... Sui-so......... the underwater castle dungeon bothered adding it, and very barely so in the case of the latter.
    (0)

  2. #2
    Player
    kikix12's Avatar
    Join Date
    May 2017
    Posts
    953
    Character
    Seraphitia Faro
    World
    Midgardsormr
    Main Class
    Scholar Lv 80
    They first need to change their mindset, which is removal of all variety. That's why swimming and diving are nigh useless once you unlock flying. I'm surprised they actually added spearfishing...but that's content only for 10 levels of 1 job. Which is also the least interactive job in the entire game (at least till that point).

    Once they change their mindset, they can make actual content for flying and swimming/diving. Underwater combat would be interesting too, even if it was utilizing simplified mechanics and specially made, limited skills.

    Once that's done, THEN they thinking of other mobility updates would have any sense to it.

    Why?! Because they'll add climbing. And what?! You'll be able to use it only on new maps, that's what. Suddenly your character which can climb vertical hills is unable to get on top of a boulder that's just slightly higher than it...Why?! Because the A Realm Reborn maps aren't prepared for it. Because you could unlock flying too easily and too quickly. Because they'll find whatever stupid excuse to not do that (and there is actually technical excuse for that, as the system would require making "climbable" terrain, where currently there is a "no entry" terrain).
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