Climbing sounds fun but I honestly wouldn’t trust them to do a very good job of it. I just feel like it’s far more complex than flying or even swimming and considering the lengths they go through to simplify the use of double mounts and interactive emotes such as /hug , /embrace and /pet, I just feel like it wouldn’t have the most streamline feel to it that many of us would like.

That, and I agree that there’s not necessarily any suggestion that we’ll continue to get new travel features going forward. Swimming and flying are the two big ones and they even incorporated diving alongside the former. Even if they liked the idea of climbing or something else, I feel like that there is a good chance they’ll feel like the effort and investment is not worth the pay-off, especially when - as someone rightfully pointed out - both features are under-utilised at present and serve little function beyond the initial hype and convenience. Swimming in particular could have been added a lot more to transition zones in dungeons and the like to mix things up and give them a fresher appeal but, as I recall, only Rabanastre and uh.... Sui... Sui-so......... the underwater castle dungeon bothered adding it, and very barely so in the case of the latter.