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  1. #1
    Player
    Goudaba's Avatar
    Join Date
    Aug 2014
    Posts
    19
    Character
    Goudaba Wynarv
    World
    Gilgamesh
    Main Class
    Lancer Lv 70

    Suggestion : Pitch adjustment option for the three Indirect Lights

    Hello,
    I have lately remade my house's interior design and I wanted to setup a light up stage in it with two indirect lights with their beams focusing at the center of the stage.

    However, after fiddling with the 3 types of indirect lights, I couldn't get the proper beams to shine in the middle as the angle/distance never properly fitted as I envisioned it.
    This means that the beams meeting at the center of the stage ends up being near the floor instead of in the middle~ish of it.

    My suggestion would be to add for specific items, such as the 3 indirect lights and maybe a couple more, a "pitch" option to adjust the angle to them. It could be a sub-menu outside of the build mode.

    I know it is very niche and might require a bit of a rework on the furniture placement system in the game, but I think it would open a bit more possibilities for those items.
    (4)

  2. #2
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Goudaba View Post
    Hello,
    I have lately remade my house's interior design and I wanted to setup a light up stage in it with two indirect lights with their beams focusing at the center of the stage.

    However, after fiddling with the 3 types of indirect lights, I couldn't get the proper beams to shine in the middle as the angle/distance never properly fitted as I envisioned it.
    This means that the beams meeting at the center of the stage ends up being near the floor instead of in the middle~ish of it.

    My suggestion would be to add for specific items, such as the 3 indirect lights and maybe a couple more, a "pitch" option to adjust the angle to them. It could be a sub-menu outside of the build mode.

    I know it is very niche and might require a bit of a rework on the furniture placement system in the game, but I think it would open a bit more possibilities for those items.
    I'd like this as well. I made a theater room in my house with a light at the foot of the stage, but it was aimed way too high to properly illuminate the person on stage. Ended up having to put a wall light up on the stage paneling, which is ok, but the effect isn't the same. Had the same issue when illuminating the armor replica I made- had to put the armor on a desk so the light would hit it.

    On the negative side, it'd be another interactive item to cause problems with things popping in and out of existence.
    (0)

  3. #3
    Player
    InkstainedGwyn's Avatar
    Join Date
    Oct 2017
    Posts
    1,236
    Character
    Souji Hanamura
    World
    Exodus
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Ryaz View Post
    On the negative side, it'd be another interactive item to cause problems with things popping in and out of existence.
    I feel like they need another sub-menu, like "item colors", which is "item adjustment". This is where you'd adjust any housing items that are actually not interactive (i.e. I don't want to randomly click on my partition and change the paper when I'm running around, and I don't just change the fish on a daily basis), and light angles (not on/off), wallpapers, fish, vases, etc. would go into it.

    It would at least help lighten the load on the "interactive item limit" somewhat.
    (0)