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Thread: QoL

  1. #21
    Player
    Skivvy's Avatar
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    Jun 2012
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    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by NovaPheonix View Post
    Crafting classes don't get a special box to hold crafting items so I don't really see a reason why fishing characters should be treated differently. It makes no sense to give them extra space when every other class also has the same issues in terms of inventory space.
    Fishing is not a DoH. It's a DoL. Should compare apples to apples. With that said, I would LOVE a crafting material bank like GW2 has. They have some fantastic QoL items there. Inventory handling in this game is far from fantastic.

    Quote Originally Posted by alimdia View Post
    They added a tacklebox, is called chocobo saddlebag, and you can store other things too.
    That sounds a lot like just adding storage for all characters and not a tackle box for anglers. Miners & Botanists have only two items to carry - their primary and secondary tools. Anglers get the primary and secondary tool, and then a crapload of bait on top of it.

    Another thing about fishing: our fishing log is balls. Mining/Botany get a nice log, one that actually has a search feature, and shows all items and their zones (even if you haven't gathered it before). Fishing gets a log sans search feature, filled only with "undiscovered" if you've not run across a particular hole yet, with no information at all about fish until you've actually collected it.

    With that right there, it would seem that either SE really hates fishing, or fishing was meant to be something you discovered out on your own, while you're cruising the various locations. 'It's the journey that matters, not the destination'. If the latter was indeed the intent, then it would make sense that we need to actively carry a ton of various bait on us as you'll never know what type of bait works in a particular fishing spot. And 5 years later, they're still just adding more and more bait options, but not providing an actual tackle box.

    Maybe they do hate fishing after all.
    (3)
    Last edited by Skivvy; 07-26-2018 at 08:58 AM.

  2. #22
    Player
    DarkDedede's Avatar
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    Nov 2013
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    646
    Character
    Red Cork
    World
    Sargatanas
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Duskane View Post
    Retainer glamor similar way to squadron glamor
    Basically anything squadron related that could be applied for retainers.

    It still amazes me that the content that we pay for monthly, and I'd argue most players access daily, gets less attention than some "new" content that, again, I'd argue that most players will only deal with so long as they need to for the GC rank.

    I'd trade my squadron room for a retainer room in a heartbeat. I couldn't give the most fleeting of a rarab's toot about content with some pool of generic npc, that every player gets (the squadron npcs aren't unique to anyone), when the content related to the characters that I personalized and named myself, interact with on a daily basis, and I double my subscription for, get neglected.
    (4)
    "Fun comes first. If it isn't fun, you're doing it wrong." -Naoki Yoshida

  3. #23
    Player
    alimdia's Avatar
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    Jul 2014
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    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Skivvy View Post
    That sounds a lot like just adding storage for all characters and not a tackle box for anglers.
    A storage that can be used as a tackle box for anglers.
    (0)

  4. #24
    Player
    ZanzaUmi's Avatar
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    Jun 2015
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    Gridania
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    25
    Character
    R'zanza Umi
    World
    Excalibur
    Main Class
    Bard Lv 90
    I've updated the first post with the tackle box and a quick summary of the other ideas. With the other comments in this thread I could go either way on the tackle box.
    I think of crafters (fishing with bait is more alike to them, imo) and how we never have all our materials on us, so I could see how it would be unfair to other classes not having their own unique inventory.
    But, I can't really see another alternative to it.
    (0)

  5. #25
    Player
    Paladinleeds's Avatar
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    Sep 2015
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    Ul'dah
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    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by alimdia View Post
    A storage that can be used as a tackle box for anglers.
    There's just one small problem with that. When it's in the chocobo saddlebag, it can't be selected as bait. Hardly a tackle box now is it? A tackle box would mean you could select it as the bait easily. Also, since I know someone is going to try and push the burden of proof on me... I already went ahead and got proof.

    (yes, I know my inventory is a mess, yes, I am working on it)
    (4)
    White Mage ~ Scholar ~ Paladin
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

  6. #26
    Player
    Emstidor's Avatar
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    Mar 2012
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    Ul'dah
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    346
    Character
    Emstidor Diabolos
    World
    Excalibur
    Main Class
    Monk Lv 71
    Quote Originally Posted by Paladinleeds View Post
    There's just one small problem with that. When it's in the chocobo saddlebag, it can't be selected as bait. Hardly a tackle box now is it? A tackle box would mean you could select it as the bait easily. Also, since I know someone is going to try and push the burden of proof on me... I already went ahead and got proof.
    (yes, I know my inventory is a mess, yes, I am working on it)
    I'd like to see what kind of tacklebox you're using in real life that lets you fish without taking the bait out first.
    (1)

  7. #27
    Player
    Fytayn's Avatar
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    Oct 2014
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    Ul'dah
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    64
    Character
    Lula Moon
    World
    Faerie
    Main Class
    Thaumaturge Lv 70
    A repost from this thread but I think all my points add something here.
    • Collapse the Calamity Salvager into the Armoire! ...Don't try to visualize that... The Salvager sells pretty much all the items in the Armoire plus more. Keeping them separate is silly. You already have to track what each character has available at the Salvager so why use more server space to track the same items' availability from a source that's 20 seconds away (Quicksand Inn room to Salvager)? Figure out which is easier to re-code to have the functions of both and remove the other. I think it goes without saying but just in case: make sure this new abomination is still connected to the Glamour Dresser.

    • Fisher Tacklebox! I've posted this before: make a Tacklebox command like the Gig Head command and put all the Lures, but not Bait, in there. The Fisher assigns them like Gig Heads. Have each individual Lure unlock (as a Trait) at an appropriate Fisher level. If that's too sane simple for a Fisher mechanic make each require a minimum overall/Primary Tool iLevel instead to keep things unnecessarily complicated unique. Because they're now Traits the items are removed from the game and the servers have nearly 30 fewer stackable, crafter-signature objects to track. Don't change anything about the actual mechanics; the only needed mechanical change is removal of the Lure loss chance. Bait is still in, and is consumed as normal, just because I know you love the Fisher Scrip Tax...

      (Bait isn't so bad, except for the inexplicable Scrip Tax, because since HW the most common baits used in a zone are readily available from vendors there. Still not perfect for all fish everywhere but Bait is cheap and can be bought and tossed pretty easily while Lures tend to be kept forever.)

    • Consistency with dyeable items! I'm talking about solid rules that will always apply. Examples include "all special event gear", "all blue-quality gear and up" or even "all unique quest gear". I'm not saying those have to be the rules but you need to be consistent with what will be dyeable or not. Stop toying with my expectations...

    • Knee-length skirts! We had ankle-length skirts, mid-thigh skirts, miniskirts and wide belts (just admit it) in ARR. HW added a few mid-calf skirts (Gryphon Leather Skirt etc.) and that was expanded in SB to include more Jobs/designs. There is still no skirt that ends just above, at or just below the knee despite that being a very comfortable, convenient and stylish length for skirts and the like. Any clipping issues couldn't be worse than what you allow with long skirts.
    (4)
    Last edited by Fytayn; 07-29-2018 at 04:43 AM. Reason: Clarity

  8. #28
    Player
    Paladinleeds's Avatar
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    Sep 2015
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    Ul'dah
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    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Emstidor View Post
    I'd like to see what kind of tacklebox you're using in real life that lets you fish without taking the bait out first.
    True, but this is a fantasy game, and for the sake of convenience, I'm sure we can suspend disbelief. Also, I'm sure with some ingenuity I can build an automated bait loading machine connected to the tacklebox. And that's what people are asking from the tacklebox, and I mean heck, the name of the game is Final Fantasy, it kinda gives it away that we can have suspension of disbelief.
    (2)
    White Mage ~ Scholar ~ Paladin
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

  9. #29
    Player
    MsQi's Avatar
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    Mar 2018
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    Gridania
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    Character
    X'lota Qi
    World
    Lamia
    Main Class
    Bard Lv 100
    Quote Originally Posted by ZanzaUmi View Post
    5. Fishers tackle box.
    Been thinking about that too. I assume you mean a dedicated storage space/bag for fishing bait, lures and stuff. That would be great. However that's means expanding storage, which we all know might make the servers crash, or explode, or become skynet. There is hope though. We just need to balance the servers by shimming up the left rear corner... with a small wad of cash.
    (1)

  10. #30
    Player
    Legion88's Avatar
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    Aug 2014
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    Ul'dah
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    1,527
    Character
    Baradaeg Ryssbhirwyn
    World
    Lich
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Emstidor View Post
    I'd like to see what kind of tacklebox you're using in real life that lets you fish without taking the bait out first.

    Not perfect but enough for ingame logic.

    But for your "real life" logic we would need an extra animation for changing gear, bit by bit, and god forbid a complete change of the set within a whimp /s
    (1)

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