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  1. #481
    Player Sidious's Avatar
    Join Date
    Jan 2012
    Posts
    238
    Character
    Hexxus Lis
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Peucritond View Post
    i would have liked option 2 better myself.

    better yet... why didnt you ask this in the player's poll
    Players don't always know what's best. Just ask Blizzard/WoW.
    (3)

  2. #482
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,847
    Quote Originally Posted by Zoltan View Post
    "Hello kettle, this is pot, you're black"
    She's certainly not black; Kyri is a pink kettle at least!

    Quote Originally Posted by Kyri View Post
    Heck im happy with everything, if im a pot im pink, or some happy color<3
    not that i have any problem with black pots, I just wish they didn't steam so damned much ^.-
    Quote Originally Posted by Kyri View Post
    I am on a great tight nit server but like the idea. I hope my friends don't think im a outcast
    I'd say you're no outcast. >
    (0)

  3. #483
    Player
    Teknoman's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Sidious View Post
    It's only optimal for the people who aren't getting merged with someone else.
    How is that? If you're getting merged with someone else, no one on that server has to choose where to move to, and everyone stays together while gaining a larger population overall.
    (1)


    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

    http://neogaf.guildwork.com//

  4. #484
    Player
    Frisque's Avatar
    Join Date
    Mar 2011
    Posts
    265
    Character
    Frisque Isamidget
    World
    Balmung
    Main Class
    Conjurer Lv 50
    I want a vote connected to log in. a vast chunk of the people who play never come to the forums, so the discussion is horribly skewed. (option 2 ftw)
    (2)


    http://www.onslaughtls.com

  5. #485
    Player Sidious's Avatar
    Join Date
    Jan 2012
    Posts
    238
    Character
    Hexxus Lis
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Teknoman View Post
    How is that?
    Read my post, #485 for elaboration.

    Option 2 creates a tenuous coexistence. Option 4 creates entirely new, cohesive communities.
    (0)

  6. #486
    Player
    Teknoman's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Sidious View Post
    Read my post, #485 for elaboration.

    Option 2 creates a tenuous coexistence. Option 4 creates entirely new, cohesive communities.
    After reading that post, you've got a point there.
    (0)


    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

    http://neogaf.guildwork.com//

  7. #487
    Player
    Mikita's Avatar
    Join Date
    Mar 2011
    Posts
    1,136
    Character
    Mikita Nightsong
    World
    Anima
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Sidious View Post
    No solution will please everyone, but it seems like option 4 yields the possibility for people to bring their friends to a new place to meet new people and start an entirely new, cohesive community.

    When you just smack to servers together, they just don't "fuse" like some people think. There's tension between people because each community may be radically different. It's fine for the people who were on the original server (in no small part because there are way more of them), but for the people coming in it's really not a positive experience. You're on Server A, but in a sub-community that belongs to server B. You'll never really be on the same page as the people you merged into. That's something that doesn't go away.

    But if we all start over together, we can forge something entirely new. It sucks to leave what you have behind, but who's to say what you create next won't be even better?
    This is so true.

    If you have ever changed schools, jobs, communities, or countries, you will know how hard it can be to come into a new social system where everyone else already has established connections, heirarchies, feuds, etc.

    Option 4 puts everyone on equal terms.
    (5)

  8. #488
    Player
    BruceyBruceyBangBang's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Sidious View Post
    No solution will please everyone, but it seems like option 4 yields the possibility for people to bring their friends to a new place to meet new people and start an entirely new, cohesive community.

    When you just smack to servers together, they just don't "fuse" like some people think. There's tension between people because each community may be radically different. It's fine for the people who were on the original server (in no small part because there are way more of them), but for the people coming in it's really not a positive experience. You're on Server A, but in a sub-community that belongs to server B. You'll never really be on the same page as the people you merged into. That's something that doesn't go away.

    But if we all start over together, we can forge something entirely new. It sucks to leave what you have behind, but who's to say what you create next won't be even better?
    This would never make a difference no matter how it plays out. It makes no difference between two servers combining and LS collectively transferring and mixing it up in other servers. There is always going to be the potential of them clashing with one another.

    This sounds like something from someone who has either lost touch with this community or comes from a server with a low population. So far, all of the major LS on MY server want to stay together. Which is another thing... it's not going to stop most of the server transferring to the same place. There really is not much difference in that sense. In other senses, as in the inactive players, option 2 is kinder to them. Everyone speaks of 2.0 and being able to transfer, but what about the time between then? They need to be segregated and live out the last days until 2.0 on a server filled with unfamiliar faces due to this insufferable dev team making unintelligent decisions? Uh, no. Think again.
    (5)

  9. #489
    Player
    Mireille's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    319
    Character
    Mireille Celestine
    World
    Balmung
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Bayohne View Post
    Hello everyone.

    I appreciate your patience as we worked to get Yoshida's post translated. Please take a look.
    I only have one thing I am unhappy with in all of this. The priority in naming conflicts grants a mule character which is never played, but is playable in the sense that it is paid for, priority over a character that someone actively plays. If I actively use a character every day I play then why do I have to change my name to accommodate a character that hasn't been used in a year? It seems to me like the methodology chosen has the virtue of being simple, but lacks any acknowledgement of the effort put forth in developing a character.

    For that matter if national governments, phone companies, and postal services can keep track of hundreds of thousands of people who share the same name why isn't it possible to manage this in an MMO? I don't buy that a mail system or a communication system can't work unless everyone has a unique name because in truth they work everyday in a world with 7 billion people.
    (0)

  10. #490
    Player
    Mychael's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    917
    Character
    Justin Beiber
    World
    Ridill
    Main Class
    Archer Lv 1
    Quote Originally Posted by Mireille View Post
    I only have one thing I am unhappy with in all of this. The priority in naming conflicts grants a mule character which is never played, but is playable in the sense that it is paid for, priority over a character that someone actively plays. If I actively use a character every day I play then why do I have to change my name to accommodate a character that hasn't been used in a year? It seems to me like the methodology chosen has the virtue of being simple, but lacks any acknowledgement of the effort put forth in developing a character.

    For that matter if national governments, phone companies, and postal services can keep track of hundreds of thousands of people who share the same name why isn't it possible to manage this in an MMO? I don't buy that a mail system or a communication system can't work unless everyone has a unique name because in truth they work everyday in a world with 7 billion people.
    There was no good way to do this. I started a thread about what would happen to our names a few weeks ago, and all-in-all I think the system SE chose for naming conventions is alright.. To be honest, it's one of the few things I do like about their current plan.
    (0)

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