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  1. #31
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Quote Originally Posted by SigmaOZ View Post
    I really doubt they buy thousands of new game copies (accounts) just to farm gil no one buys, because if you buy gil you get banned so there's really no one they can sell the products of their bot farming!...
    I'd assume they resort to credit card fraud to "pay" for their accounts, because with the current rate they're attempting sell gil at they'd need to sell six million gil to cover the cost of each bot, and them having upwards of 200 bots per server...that's an unreasonably large amount of gil that needs to be sold to be profitable.
    (1)

  2. #32
    Player
    CrystalRainbow's Avatar
    Join Date
    Sep 2013
    Posts
    807
    Character
    Crystal Rainbow
    World
    Balmung
    Main Class
    Archer Lv 80
    Part of this is to follow the gil. So they don't delete all account that quickly.
    Also as long as they are sub 30 they are on trial accounts that can't trade gil to anyone. Inturn SE don't care because they can't interact with anyone. The second a CC is charged they will likely be banned. And SE can follow the gil.

    As for the 6 million gil to pay for the account there are whales out there in FFXIV just like any other game. In the 1st weeks of FFXV moble bad game there where people dropping 15k on the game. So don't think there aren't people with disposable money looking to spend on gil to get the best glamour or gear every patch. Just so they can go do some Savage content they don't have time to spend gear up for.


    As for paying the person most of it is now coding and scripted imputs so it's just 1 person watching 20 accounts making sure nothing goes wrong.

    So if they farm 100m gil in crystals or other stuff before subbing transfer items/ gil it's worth it for them. For all the people that think there isn't a market for having gil.. If there wasn't they wouldn't be there.
    (0)
    Last edited by CrystalRainbow; 07-25-2018 at 11:22 AM.

  3. #33
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by KisaiTenshi View Post
    Maybe a better fix to kill those bots would be to just have a server-sided negative space database, and any character that is spawned or despawned at those coordinates is sent to jail instead. Effectively it's a trap that uses the bots own laziness against them.
    What would this truly solve, though? How would they be at all impacted by having to change their coordinates to valid areas in the open? We all already know they're there, we all already know what they're doing. At least as long as they're doing it out of bounds, it's slightly easier to ignore if you're not actively watching for it.
    (1)

  4. #34
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Hasrat View Post
    What would this truly solve, though? How would they be at all impacted by having to change their coordinates to valid areas in the open? We all already know they're there, we all already know what they're doing. At least as long as they're doing it out of bounds, it's slightly easier to ignore if you're not actively watching for it.
    Because they all teleport to the same spaces, on every server. If they force the bots into the open, it makes it so the GM's can actually see the problem and players can get the position of the bot to put in the report. Or you know, let players actually right click and report them. By being out of sight, they get to run with impunity and only players who are observant see the worst of them. The best way to even create a report would be to have "report bot" send a 5 second video from the game client, but that might induce a crash.
    (0)

  5. #35
    Player
    Kaliesto's Avatar
    Join Date
    Dec 2017
    Posts
    1,034
    Character
    Adrian Gungnir
    World
    Brynhildr
    Main Class
    Dragoon Lv 100
    Personally I like the idea if the FFXIV Developers could make a auto-detection system of bot accounts, and let players do Open PVP on them where they stand to send them to the Gaol to await their fate. Honestly that would be a lot of fun, and imagine how hilarious it would be to see a huge amount of Bots trapped inside a Gaol when they got slained by Open PVP, and let the Game Master do some fun of his own by going ape on all of them with his own style of justice.

    That is just me, probably a more efficient reporting system is just needed.

    (Though it would be hilarious to PVP bots in Limsa Lominsa, to the gaol with you scurvy dog!).

    Heck give us a achievement for slaying bots on sight, let's make it more lore friendly when they are simply Voidsent Dopplegangers trying to wreck havoc across Eorzea lol.
    (1)
    Last edited by Kaliesto; 07-25-2018 at 05:08 PM.

  6. #36
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 90
    You say that now. But how will you feel when the bots flip it on you and you're the one in bot jail? You think botters would just stand there and not return fire?
    (0)

  7. #37
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    I think the saddest thing about this whole situation is that they already have solutions on hand, they just haven't bothered putting them in place in the zones where the bots are an issue for whatever reason.

    There's a deliberate one in the form of the anti-hacking detection in PvP and PotD/HoH that auto-DCs somebody if the server believes them to be moving in a manner that isn't possible without hacks. There was a legitimate problem with warp-hacking bots in Frontlines for a time, but this countermeasure did successfully get rid of them, at the slight expense of people using gap closers like Shoulder Tackle and Onslaught occasionally being wrongly DC'd if traveling over uneven terrain and/or targeting something just before it dies that can result in movement that both looks really abnormal and is detected as such.

    There's a more generalized one where enemies will reset if they can't find a valid path to reach you and attack you. The only reason they don't reset against the bots in the overworld is because they deliberately remain in range of their melee attacks while still under the floor (NPC don't require LoS to auto-attack things and also have a much higher vertical reach on their melee attacks then players d)o, which lets them kill them off without being seen. In dungeons however, this AI function doesn't seem to apply meaning that bots are free to just go out of bounds and kill them without any fear of harm. If you keep queueing for Cape Westwind, it's actually pretty easy to encounter a team of bots who will just warp out of the starting barrier and starting nuking Rhitatyn from 30 yards above him while he just watches them do their thing instead of resetting.

    Quote Originally Posted by Hasrat View Post
    You say that now. But how will you feel when the bots flip it on you and you're the one in bot jail? You think botters would just stand there and not return fire?
    I don't think any number of level 50 bots could possibly threaten a level 70 player between the accuracy penalty and piddly amounts of damage they'd be outputting. They'd likely all be dead before they could even get a single cast off.

    Though as much as I'd love to wipe out a pile of bots with a single Katon, such an idea wouldn't work when the bots spend almost all of their time out of bounds, the only exceptions being when they interact with specific objects/NPCs.
    (0)
    Last edited by KageTokage; 07-25-2018 at 08:03 PM.

  8. #38
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,079
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Canadane View Post
    Problem is, Japanese servers have next to no RMT, so developers and others in charge may never see how big the problem really is. Even with the report numbers.
    I don't know how bad it is on the US servers by comparison, but we do get these type of bots. Not all the time, but they come in waves and seem pretty common when they're active.


    Quote Originally Posted by KageTokage View Post
    I'd assume they resort to credit card fraud to "pay" for their accounts, because with the current rate they're attempting sell gil at they'd need to sell six million gil to cover the cost of each bot, and them having upwards of 200 bots per server...that's an unreasonably large amount of gil that needs to be sold to be profitable.
    Are you accounting for the "eight characters per account" with that though? (I have no idea what the current rate is and don't want to give them any more web traffic.)


    Quote Originally Posted by CrystalRainbow View Post
    So if they farm 100m gil in crystals or other stuff before subbing transfer items/ gil it's worth it for them. For all the people that think there isn't a market for having gil.. If there wasn't they wouldn't be there.
    I don't know that you'd be able to farm that much on a trial account. You're capped at 300,000 gil and whatever quests you can access up to that level. No retainers, no way to amass Allagan coins or other 'cashable' items that I can think of.
    (0)

  9. #39
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Iscah View Post
    I don't know how bad it is on the US servers by comparison, but we do get these type of bots. Not all the time, but they come in waves and seem pretty common when they're active.




    Are you accounting for the "eight characters per account" with that though? (I have no idea what the current rate is and don't want to give them any more web traffic.)




    I don't know that you'd be able to farm that much on a trial account. You're capped at 300,000 gil and whatever quests you can access up to that level. No retainers, no way to amass Allagan coins or other 'cashable' items that I can think of.
    They're using the FC's to launder the money, otherwise why would they spend so much time behind the wall of the FC chest?

    I'm sure SE could take any of these bots and trace where the gil is going and whack all the RMT bots in one shot. That still doesn't solve the other forms of automated play that others have seen.

    Someone answer me this, as I 've never been in a FC. What is the gil limit to a FC?
    (0)

  10. #40
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    I guess the gil limit for a fc chest will be the same as it is for a character.
    (0)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

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