http://forum.square-enix.com/ffxiv/t...=1#post4736219
You. Obsessed with Min-maxing DPS on non-DPS roles. You actively advocate for a meta that the developers do not design the content for, and then you do stuff like this:
http://forum.square-enix.com/ffxiv/t...=1#post4703523
Yes, how dare the raid community get a piece of content that was designed to be played without tools and was cheated anyway. Those advocating for parsers always hurt their own cause.
There is no reason to add any kind of hard content to the game because the raiding community treats it as a competition on who can cheese the third party site with the leaderboard the easiest. Nobody is actually using that site to improve. You complain about content being easy, yet you won't play the game as it was designed. Maybe that is the developers fault to not nerf unintended meta's faster, or maybe they just leave those in because they aren't unbalancing the overall DPS. How long did it take them to nerf NIN? How many times has NIN been nerfed?
Nobody can have fluff skills on their bars because, oh geez, might cause a loss in DPS s/. Nobody is allowed to do anything other than the raider meta, because omg loss of DPS s/.
And that steers back to this thread. If you're just going to play M+ content with tools, they may as well not even consider developing it, because it will not be a challenge either. There is no point in developing any further content that can be cheated with tools because people with the tools will just make it easy. I look forward to Yoshi-P deciding that the best way to combat tools is to make more bosses like Construct 7 s/.
I'd like to see more challenging content, but we're not going to get content like that. Especially when players who use unauthorized tools are making the demands for it.