I guess it would be pretty cool to just go
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During an instanced fight.



I guess it would be pretty cool to just go
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During an instanced fight.



If Alphinaud can do a limit break in his solo duty then so should we.


Not all LBs do the same amount of damage, hell some of them don't even DO damage. It'd be impossible to implement an LB requirement in a duty without forcing the player to use a certain class, which is exactly what they did in the final duty for 4.3.The only limitation is their imagination, saying it's difficult for them to implement LB in a solo duty is silly. It would be difficult because they have to account for every possible job? They already have to do that when they organize solo duties.
It's literally their job. It's what they are getting paid to do.
Absolutely. I'd like to have that powerful feeling with my character more. FF14 tends to lack that.
Perhaps make it so the Limit Break button becomes a personal Limit Break outside of instances and parties, that deals a bit less damage but still hits hard, looks flashy and deals damage for all roles.
The worse thing about solo duties is that there are regularly constant mechs to deal with that often give you little time to actually stand around to use an LB to begin with. Some instances such as the recent Lakshimi and Tataru solos literally had you running around a lot or paying attention to the NPCs, and the Zenos ones had their fair share of challenges for some players.
If there was an LB to use solo it needs to be something were we actually get given a timeframe to use it, and ideally they should have seperate animations to what you would normally use in party content, a bit like how Ungarmax is unique for squadrons.



Let's say the NPCs are in a party, and you're solo.
I usually play Healer and Tank, I would not feel good being able to do my limit break since it does no damage.
I think that they don't need to change anything.



I would really love the introduction of the Adrenaline bar to all solo play (and with your chocobo out).
They already have the "universal solo" limit break in the game as Ungarmax. No matter what class you play, when you do squadron dungeons, you have Ungarmax to use. Just do the same thing for solo instances and let every class do Ungarmax when the lb bar is filled.



Would also be nice for just mob grinding and FATE grinding in the overworld. And yeah, just give us all Ungermax. That would be the simplest solution to the "role" problem.
There was a cutscene with the WoDs where their WAR was the one to channel their very offensive LB. So roles are only a problem when SE wants them to be.
All they need to do is create a duty action that's the same across roles, that is only usable when you have a full gauge of LB and you're good to go (Lakshmi showed us duty actions can be conditional)
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